Moloch

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Revision as of 16:41, 29 February 2016 by BTGamepedia>@DeletedUser40580494 (proper nouns)
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Moloch
Stats
Health

1.000

Sight: 1
Hearing: 1
Armor

N/A

Weakpoints

None

Immunities

N/A

Vulnerabilities

N/A

Behavior
Walk speed

1

Swim speed

1

Aggressive?

Always

Can Enter Submarine?

No

Drops
only 1 of the items marked with an asterisk * may drop at a time
Items Chance
N/A N/A


Description

The Moloch are large crustacean-like creatures with elongated legs and a dorsal shell. They are ponderous, but their mass allows them to easily inflict heavy damages on a submarine by ramming it.

In-game

Impact with a Moloch, or even just a corpse thereof, is especially damaging to the submarine's hull and easily busts holes in it, causing flooding. While the Moloch will deliberately attempt to ram the submarine, it cannot match the speed of its target. Consequently, the Moloch presents the most danger either when submarine sinks or is driven into a Moloch (which goes to show the importance of using the sonar in navigation) or when the submarine is already kept immobilized by another circumstance. In either way, the damage caused by the Moloch is about to make the situation worse.

The dorsal shell of a Moloch significantly reduces the efficiency of attacks from above (to 1/100th of their normal damage): it is strongly recommended to shoot them from beneath for maximum efficiency.

If the player uses the Railgun, it will take three to four shots to kill it. If a player manages to shoot it under it's shell, it will usually be an instant-kill. If not, shooting it again will kill it.

Interestingly, Molochs don't bleed.

Damage Values

Item
Attack Damage
Kinetic Force
Damage Type
Stick to Entities?
Head
200
400
Blunt
For 0.2 seconds.


Trivia

  • Before version 0.3.2.0, Moloch were unable to damage players, but tried to regardless. This resulted in the popularity of a 'rush' strategy to deal with them: divers would swim to the Moloch and strike it with even the less efficient weapon, distracting the creature from the comparatively vulnerable submarine and slowly wearing out the monster. The issue was fixed in 0.3.2.0, and the strategy abandoned.
  • The Moloch's code doesn't include direct damages inflicted to structures, instead transferring kinematic energies to obtain the same result. This is unusual among the creatures, most of which directly inflict damage to submarines.


v·d·e·h
Creatures
Pets Cthulhu    •   Defense Bot    •   Huskified Storage Container    •   Orange Boy    •   Peanut    •   Petraptor    •   Psilotoad
Small Crawler    •   Crawler Hatchling    •   Fractal Guardian (Steam Cannon Fractal Guardian   •   EMP Fractal Guardian)    •   Hammerhead Spawn    •   Human    •   Husk    •   Husked Crawler    •   Husked Human    •   Leucocyte    •   Moloch Baby    •   Mudraptor (Mudraptor Unarmored)    •   Mudraptor Hatchling    •   Mudraptor Veteran    •   Swarm Feeder    •   Terminal Cells   •   Tiger Thresher    •   Tiger Thresher Hatchling    •   Mantis
Large Black Moloch    •   Bone Thresher Crawler Broodmother   •   Giant Spineling    •   Golden Hammerhead    •   Hammerhead (Moping Jack)    •   Hammerhead Matriarch    •   Moloch    •   Spineling   •   Watcher
Abyssal Charybdis    •   Endworm    •   Latcher
Ending
Spoilers

Ancient     •   Cyborg Worm     •   Guardian Repair Bot     •   Jove     •   Portal Guardian