Hyperzine

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Revision as of 22:18, 15 January 2023 by Tsubomi Kido (talk | contribs) (Updated Page)
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Data is up-to-date
Last updated for version 0.20.16.1
Last mentioned in changelog 0.9.7.0
The current game version is 1.4.6.0

Main article: Medical Items


Hyperzine
An extremely potent muscle stimulant for those moments when you gotta go fast.
Medical Usage
Desirable Medical Skill 50
Success
Vigor (400)*
Damage (Affliction Type) (-6)*
Oxygen Low (-7.5)*
Stun (-27)*
Chem Addiction (9)*
Chem Withdrawal (-45)*
Duration of the effects 30 seconds
Failure
Hyperactivity (400)*
Vigor (400)*
Damage (Affliction Type) (-6)*
Burn (7.5)*
Oxygen Low (-6)*
Stun (-15)*
Chem Addiction (36)*
Chem Withdrawal (-90)*
Duration of the effects in case of failure 60 seconds
Crafting
Fabricator Skill Medical 40
Medical Fabricator
Requirements
Deconstructor Yield
Store
OutpostOutpost Buy Sell
Habitation OutpostHabitation N/A 135 mk
ColonyColony N/A 121 mk
Research OutpostResearch 405 mk 121 mk
Military OutpostMilitary 495 mk 148 mk
Mining OutpostMining N/A 148 mk
Medical MerchantMedical Merchant N/A 135 mk
Engineer MerchantEngineer Merchant N/A 135 mk
Armory MerchantArmory Merchant N/A 135 mk
Children of The HonkmotherClown Merchant N/A 135 mk
The Church of HuskHusk Merchant N/A 135 mk
Technical
Identifier hyperzine
Categories
Tags smallitem, chem, medical, syringe

Hyperzine is a stimulant.

Description

Hyperzine is a strong stimulant that grants the user high amounts of Vigor and Hyperactivity. Both of these effectively increase the users damage resistance, melee attack strength, and speed. Very much makes you the Flash (Unlike Adrenaline).

v·d·e·h
Medical Items
Basic Chemicals
Medicine
Stimulants
Poisons
Antidotes