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Hyperzine: Difference between revisions

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{{Version|0.20.16.1|stub=true}}{{Main|Medical Items}}{{Medical infobox
{{Version|0.20.16.1|stub=true}}{{Main|Medical Items}} __NOTOC__
| identifier = hyperzine
{{Medical infobox
| type = stimulant
| description = An extremely potent muscle stimulant for those moments when you gotta go fast.
| description = An extremely potent muscle stimulant for those moments when you gotta go fast.
<!-- Other -->
| skill = 50
| sort = 3
| sort = 3


| skill = 50
<!-- Afflictions -->
| duration = 30
| duration = 30
| durationfail = 60
| durationfail = 60
Line 26: Line 28:
| vigorfail = 400
| vigorfail = 400


<!-- Crafting -->
| fabricator = no
| fabricator = no
| medicalfabricator = yes
| medicalfabricator = yes
| deconstructor = yes
| fabricatormaterials = {{Hyperlink|Methamphetamine}}<br>{{Hyperlink|Anabolic Steroids}}
| fabricatortime = 60
| fabricatortime = 60
| fabricatorskilllevel = 40
| fabricatorskilllevel = 40
| deconstructormaterials = {{Hyperlink|Anabolic Steroids}}
| fabricatormaterials = {{hl|Methamphetamine}}<br>{{hl|Anabolic Steroids}}
 
| deconstructor = yes
| deconstructortime = 20
| deconstructortime = 20
| deconstructormaterials = {{hl|Anabolic Steroids}}


<!-- Store Info -->
| baseprice = 450
| baseprice = 450
| outpostmultiplier = 1
| citymultiplier = 0.9
| researchmultiplier = 0.9
| militarymultiplier = 1.1
| minemultiplier = 1.1


| outpostunbuyable = true
| outpostmultiplier  = 1  | outpostunbuyable     = true
| cityunbuyable = true
| citymultiplier    = 0.9 | cityunbuyable       = true
| mineunbuyable = true
| researchmultiplier = 0.9 | researchminavailable = 1
| militarymultiplier = 1.1 | militaryminavailable = 1
| minemultiplier    = 1.1 | mineunbuyable       = true
 
<!-- Technical -->
| identifier = hyperzine
| tags = smallitem, chem, medical, syringe
| type = stimulant
}}
}}
'''{{PAGENAME}}''' is a stimulant.


'''{{PAGENAME}}''' is a stimulant in ''Barotrauma''.
=Function=
 
= Function =


{{Medical nav}}
{{Medical nav}}

Revision as of 18:43, 11 January 2023

Data is up-to-date
Last updated for version 0.20.16.1
Last mentioned in changelog 0.9.7.0
The current game version is 1.4.6.0

Main article: Medical Items


Hyperzine
An extremely potent muscle stimulant for those moments when you gotta go fast.
Medical Usage
Desirable Medical Skill 50
Success
Vigor (400)*
Damage (Affliction Type) (-6)*
Oxygen Low (-7.5)*
Stun (-27)*
Chem Addiction (9)*
Chem Withdrawal (-45)*
Duration of the effects 30 seconds
Failure
Hyperactivity (400)*
Vigor (400)*
Damage (Affliction Type) (-6)*
Burn (7.5)*
Oxygen Low (-6)*
Stun (-15)*
Chem Addiction (36)*
Chem Withdrawal (-90)*
Duration of the effects in case of failure 60 seconds
Crafting
Fabricator Skill Medical 40
Medical Fabricator
Requirements
Deconstructor Yield
Store
OutpostOutpost Buy Sell
Habitation OutpostHabitation N/A 135 mk
ColonyColony N/A 121 mk
Research OutpostResearch 405 mk 121 mk
Military OutpostMilitary 495 mk 148 mk
Mining OutpostMining N/A 148 mk
Medical MerchantMedical Merchant N/A 135 mk
Engineer MerchantEngineer Merchant N/A 135 mk
Armory MerchantArmory Merchant N/A 135 mk
Children of The HonkmotherClown Merchant N/A 135 mk
The Church of HuskHusk Merchant N/A 135 mk
Technical
Identifier hyperzine
Categories
Tags smallitem, chem, medical, syringe

Hyperzine is a stimulant.

Function

v·d·e·h
Medical Items
Basic Chemicals
Medicine
Stimulants
Poisons
Antidotes