Deliriumine Poisoning: Difference between revisions
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| rowspan="2" style="text-align:left;" |{{str|Deliriumine Antidote|-100|-30||5}}<br>{{str|Stabilozine|-30|-15||20}} | | rowspan="2" style="text-align:left;" |{{str|Deliriumine Antidote|-100|-30||5}}<br>{{str|Stabilozine|-30|-15||20}} | ||
| rowspan="2" style="text-align:left;border-left:1px solid #767D71;" |{{str|Deliriumine |20||| - }} | | rowspan="2" style="text-align:left;border-left:1px solid #767D71;" |{{str|Deliriumine|20||| - }} | ||
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Revision as of 01:28, 1 November 2021
Data is potentially outdated | |
Last updated for version 0.13.3.11 Last mentioned in changelog 1.1.18.0 The current game version is 1.4.5.0 |
- See also: Afflictions
Patient is hallucinating and exhibits paranoia.
Deliriumine Poisoning is caused by being injected with Deliriumine.
Unlike other poisons, Deliriumine is not lethal, as its only effect is causing a permanent, gradually increasing Psychosis.
Affliction | Limb Specific? | Scaled to Vitality? | If left alone | Strength Range | Effects | TreatmentsSkill | CausesSkill |
---|---|---|---|---|---|---|---|
Deliriumine Poisoning |
NO | NO | Grows (+1/s) | 0 - 100 | +1 Psychosis per second | Deliriumine Antidote (-100 | -30)* 5 Stabilozine (-30 | -15)* 20 |
Deliriumine (20)* - |