Bandage: Difference between revisions
From Official Barotrauma Wiki
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{{version|0.15.13.0|stub=yes}}{{Main|Medical Items}}{{Medical infobox | {{version|0.15.13.0|stub=yes}}<!-- | ||
-->{{Main|Medical Items}}<!-- | |||
-->{{Medical infobox | |||
| identifier = Bandage | | identifier = Bandage | ||
| type = medicine | | type = medicine | ||
| description = Basic bandages, useful in the treatment of bleeding wounds and burns. | |||
| skill = 5 | | skill = 5 | ||
| duration = 12 | | duration = 12 | ||
| bleeding = -2 | | bleeding = -2 | ||
Line 16: | Line 19: | ||
| fabricatedamount = 2 | | fabricatedamount = 2 | ||
| fabricatortime = 15 | | fabricatortime = 15 | ||
| fabricatorskilllevel = | | fabricatorskilllevel = 5 | ||
| deconstructormaterials = {{hl|Organic Fiber}} | | deconstructormaterials = {{hl|Organic Fiber}} (50%) | ||
| deconstructortime = | | deconstructortime = 20 | ||
| baseprice = | | baseprice = 40 | ||
| outpostmultiplier = 1 | | outpostmultiplier = 1 | ||
| citymultiplier = 0.9 | | citymultiplier = 0.9 | ||
Line 26: | Line 29: | ||
| militarymultiplier = 1 | | militarymultiplier = 1 | ||
| minemultiplier = 0.75 | | minemultiplier = 0.75 | ||
| outpostminavailable = | | outpostminavailable = 25 | ||
| cityminavailable = | | cityminavailable = 30 | ||
| researchminavailable = | | researchminavailable = 25 | ||
| militaryminavailable = | | militaryminavailable = 30 | ||
| mineminavailable = | | mineminavailable = 20 | ||
}} | }} | ||
'''{{PAGENAME}}''' is a common [[:Category:Medicines|Medicine]] in ''Barotrauma''. | '''{{PAGENAME}}''' is a common [[:Category:Medicines|Medicine]] in ''Barotrauma''. |
Revision as of 10:20, 7 December 2021
Data is potentially outdated | |
Last updated for version 0.15.13.0 Last mentioned in changelog 1.1.18.0 The current game version is 1.4.5.0 |
Main article: Medical Items
Bandage | |||||||||||||||
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Basic bandages, useful in the treatment of bleeding wounds and burns. | |||||||||||||||
Medical Usage | |||||||||||||||
Desirable Medical Skill | 5 | ||||||||||||||
Crafting | |||||||||||||||
Fabricator Skill | Medical 5 | ||||||||||||||
Medical Fabricator Requirements (produces 2 items) |
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Deconstructor Yield | |||||||||||||||
Store | |||||||||||||||
Outpost | Buy | Sell | |||||||||||||
Habitation | 40 mk | 12 mk | |||||||||||||
Colony | 36 mk | 10 mk | |||||||||||||
Research | 36 mk | 10 mk | |||||||||||||
Military | 40 mk | 12 mk | |||||||||||||
Mining | 30 mk | 9 mk | |||||||||||||
Medical Merchant | N/A | 12 mk | |||||||||||||
Engineer Merchant | N/A | 12 mk | |||||||||||||
Armory Merchant | N/A | 12 mk | |||||||||||||
Clown Merchant | N/A | 12 mk | |||||||||||||
Husk Merchant | N/A | 12 mk | |||||||||||||
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Bandage is a common Medicine in Barotrauma.
Function
Basic bandages, useful in the treatment of Bleeding and Burn.
Fabrication & Deconstruction
Crafting Materials | Crafting Talent, Skill, Time | Item | Deconstruction Time | Deconstruction Yield |
---|---|---|---|---|
Bandage (x3) Elastin (produces 3 items) |
Medical 16 25 |
Plastiseal |
1 | none (for 1 deconstructed item) |
Crafting Materials | Crafting Talent, Skill, Time | Item | Deconstruction Time | Deconstruction Yield |
---|---|---|---|---|
Mucus Ball |
10 | Bandage Paralyxis Calcium |
Medical Items | |
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Basic Chemicals | |
Medicine | |
Stimulants | |
Poisons | |
Antidotes |