Cyanide Poisoning
From Official Barotrauma Wiki
Data is potentially outdated | |
Last updated for version 0.13.3.11 Last mentioned in changelog 0.21.6.0 The current game version is 1.4.6.0 |
- See also: Afflictions
The patient is confused and has trouble breathing. Their skin is red and they have occasional muscle spasms.
Cyanide Poisoning is caused by being injected with Cyanide.
Cyanide Poisoning causes screen distortion and slowed movement, effects increasing over time.
At 40 strength (40 seconds), the victim starts losing health. At 100 strength (140 seconds), the victim will die.
Cyanide poisoning can be treated by injecting the patient with the Cyanide Antidote, which completely cures the affliction, or Stabilozine, which will reduce the affliction's strength moderately.
Effects
Affliction | Limb Specific? | Scaled to Vitality? | If left alone | Strength Range | Effects | TreatmentsSkill | CausesSkill |
---|---|---|---|---|---|---|---|
Cyanide Poisoning |
No | Yes | Grows (+1/s) | 0 - 20 | -20% speed | Cyanide Antidote (-100 | -30)* 5 Stabilozine (-30 | -15)* 20 |
Cyanide (+1)* - |
20 - 40 | -40% speed | ||||||
(+0.75/s) | 40 - 70 | -0 → -70% vitality |?| -70% speed | |||||
(+0.5/s) | 70 - 100 | -70% → -100% vitality |?| -90% speed |
Causes
Cyanide can be injected, used, or shot with a Syringe Gun
Causes | Effect |
---|---|
Cyanide | Cyanide Poisoning (1)* |
Treatment
Cyanide Poisoning progresses at 1 per second, so an effective treatment to cure it must overcome the growth rate. Multiple doses of a weak treatment can be taken in quick succession to stack their effects.
Treatments for Cyanide Poisoning | |||||
---|---|---|---|---|---|
Method | Required skill | Effects | Notes | ||
Total Effect | Rate (Effect/second) | Duration (s) | |||
Cyanide Antidote (Skilled) | 40 | -100 | -100 | 1 | Complete cure |
Cyanide Antidote (Unskilled) | - | -30 | -1 | 30 | |
Stabilozine (Skilled) | 20 | -30 | -1 | 30 | Applies randomly across affected Poisons. |
Stabilozine (Unskilled) | - | -15 | -0.5 | 30 | Applies randomly across affected poisons. |