Tunnel Vision: Difference between revisions
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{{Version|0. | {{Version|1.0.7.0}} __NOTOC__ | ||
= [[File:Genetic Affliction Tunnel Vision.png|40px]] Tunnel Vision = | = [[File:Genetic Affliction Tunnel Vision.png|40px]] Tunnel Vision = | ||
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| identifier = tunnelvision | | identifier = tunnelvision | ||
| type = geneticmaterialdebuff | | type = geneticmaterialdebuff | ||
| limb = '''No'''<br>(Shown on | | limb = '''No'''<br>(Shown on Head) | ||
| scaled = '''No''' | | scaled = '''No''' | ||
| causes = [[Genetic Material#Tainted Genes|Tainted Genetic Materials]] | | causes = [[Genetic Material#Tainted Genes|Tainted Genetic Materials]] |
Latest revision as of 23:19, 13 March 2023
Data is up-to-date | |
Last updated for version 1.0.7.0 The current game version is 1.4.6.0 |
Tunnel Vision
Caused by using Tainted Genetic Materials in either a Gene Splicer or Advanced Gene Splicer.
Subject's eyes are sensitive to light.
Affliction | Limb Specific | Vitality Scaling | Strength Change | Strength Range | Effects | Treatments | Caused By |
---|---|---|---|---|---|---|---|
Tunnel Vision ID: tunnelvision Type: geneticmaterialdebuff
|
No (Shown on Head) |
No | None | 0 - 100 | Visual Effects (Worsens with affliction strength) |
N/A | Tainted Genetic Materials |
- Despite what the description may suggest, being in a dark environment will not reduce the visual distortion.