Stun: Difference between revisions

From Official Barotrauma Wiki
Jump to: navigation, search
mNo edit summary
mNo edit summary
Line 11: Line 11:
| scaled = '''No'''
| scaled = '''No'''
| evolution = '''-1/s'''
| evolution = '''-1/s'''
| treatments = {{str|Methamphetamine|-22.5|||-}}<br>{{str|Hyperzine|-54|-15||50}}
| treatments = {{str|Hyperzine|-54|-15||50}}<br>{{str|Methamphetamine|-22.5|||-}}
| range1 = 0 - 30
| range1 = 0 - 30
| effect1 = Character Unconscious
| effect1 = Character Unconscious

Revision as of 10:14, 28 March 2022

Data is potentially outdated
Last updated for version 0.16.7.0
Last mentioned in changelog 1.4.4.1
The current game version is 1.4.6.0

Stun

Inflicted by many Weapons.

The patient is dazed and unresponsive.
Affliction Limb Specific Vitality Scaling Strength Change Strength Range Effects Treatments Caused By

Stun
ID: stun
Type: stun
No No -1/s 0 - 30 Character Unconscious Hyperzine (-54 | -15)* Desirable Medical Skill50
Methamphetamine (-22.5)* Desirable Medical Skill-
N/A
v·d·e·h
Afflictions
Combat
Environmental
Poisons
Buffs
Debuffs
Genes
Tainted Genes
Talents
Other
Endgame (Spoilers)