Rigid Joints: Difference between revisions
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{{Version|0. | {{Version|0.21.6.0}} __NOTOC__ | ||
= [[File:Genetic Affliction Rigid Joints.png|40px]] Rigid Joints = | = [[File:Genetic Affliction Rigid Joints.png|40px]] Rigid Joints = |
Revision as of 02:50, 21 February 2023
Data is potentially outdated | |
Last updated for version 0.21.6.0 The current game version is 1.4.5.0 |
Rigid Joints
Caused by using Tainted Genetic Materials in either a Gene Splicer or Advanced Gene Splicer.
Subject's joints are stiff and moving is more difficult.
Affliction | Limb Specific | Vitality Scaling | Strength Change | Strength Range | Effects | Treatments | Caused By |
---|---|---|---|---|---|---|---|
Rigid Joints ID: rigidjoints Type: geneticmaterialdebuff
|
No (Shown on Right Leg) |
No | None | 0 - 100 | -15% → -45% Movement Speed | N/A | Tainted Genetic Materials |