Radiotoxin: Difference between revisions
From Official Barotrauma Wiki
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{{Version|0. | {{Version|0.21.6.0|stub=yes}}{{Main|Medical Items}} | ||
{{Medical infobox | {{Medical infobox | ||
| description = A highly potent neurotoxin. | | description = A highly potent neurotoxin. | ||
<!-- Afflictions --> | <!-- Afflictions --> | ||
| duration = 8 | | duration = 8 | durationfail = 4 | ||
| radiationsickness = 8 | | radiationsickness = 8 | radiationsicknessfail = 8 | ||
| | |||
<!-- Crafting --> | <!-- Crafting --> | ||
| fabricator = no | | fabricator = no | ||
| medicalfabricator = yes | | medicalfabricator = yes | ||
| fabricatortime = | | fabricatortime = 60 | ||
| fabricatorskilllevel = | | fabricatorskilllevel = 56 | ||
| fabricatormaterials = {{hl|Thorium}}<br>{{hl|Uranium}} (x2) | | fabricatormaterials = {{hl|Thorium}}<br>{{hl|Uranium}} (x2) | ||
| deconstructor = yes | | deconstructor = yes | ||
| deconstructortime = 20 | | deconstructortime = 20 | ||
| deconstructormaterials = {{hl|Thorium}}<br>{{hl|Uranium}} | | deconstructormaterials = {{hl|Thorium}}<br>{{hl|Uranium}} | ||
Line 23: | Line 22: | ||
| baseprice = 200 | | baseprice = 200 | ||
| outpostmultiplier = 1 | | | outpostmultiplier = 1 | outpostsold = true | ||
| citymultiplier = 0.9 | cityminavailable = 1 | | citymultiplier = 0.9 | cityminavailable = 1 | ||
| researchmultiplier = 0.9 | researchminavailable = 1 | | researchmultiplier = 0.9 | researchminavailable = 1 | ||
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Like many [[Medical Items]], {{PAGENAME}} can be applied using the Health GUI (Default Key:{{Key|H}}). See [[Medical Items#Usage|this page]] for more information on usage. | Like many [[Medical Items]], {{PAGENAME}} can be applied using the Health GUI (Default Key:{{Key|H}}). See [[Medical Items#Usage|this page]] for more information on usage. | ||
{{PAGENAME}} can be loaded into a {{hl|Syringe Gun}} and can be swung by the hand to apply its effects on whatever it hits | {{PAGENAME}} can be loaded into a {{hl|Syringe Gun}} and can be swung by the hand to apply its effects on whatever it hits. | ||
=Fabrication & Deconstruction= | =Fabrication & Deconstruction= |
Revision as of 02:04, 3 February 2023
Data is potentially outdated | |
Last updated for version 0.21.6.0 The current game version is 1.4.6.0 |
Main article: Medical Items
Radiotoxin | |||||||||||||||||
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A highly potent neurotoxin. | |||||||||||||||||
Medical Usage | |||||||||||||||||
Desirable Medical Skill | None | ||||||||||||||||
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Crafting | |||||||||||||||||
Fabricator Skill | Medical 56 | ||||||||||||||||
Medical Fabricator Requirements |
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Deconstructor Yield | |||||||||||||||||
Store | |||||||||||||||||
Outpost | Buy | Sell | |||||||||||||||
Habitation | 200 mk | 60 mk | |||||||||||||||
Colony | 180 mk | 54 mk | |||||||||||||||
Research | 180 mk | 54 mk | |||||||||||||||
Military | 220 mk | 66 mk | |||||||||||||||
Mining | N/A | 66 mk | |||||||||||||||
Medical Merchant | N/A | 60 mk | |||||||||||||||
Engineer Merchant | N/A | 60 mk | |||||||||||||||
Armory Merchant | N/A | 60 mk | |||||||||||||||
Clown Merchant | N/A | 60 mk | |||||||||||||||
Husk Merchant | N/A | 60 mk | |||||||||||||||
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Radiotoxin is a toxin.
Function
Radiotoxin is used to inflict Radiation Sickness .
Usage
Like many Medical Items, Radiotoxin can be applied using the Health GUI (Default Key:). See this page for more information on usage.
Radiotoxin can be loaded into a Syringe Gun and can be swung by the hand to apply its effects on whatever it hits.
Fabrication & Deconstruction
Crafting Materials | Crafting Talent, Skill, Time | Item | Deconstruction Time | Deconstruction Yield |
---|---|---|---|---|
Radiotoxin Stabilozine |
30 | Antirad |
20 | Stabilozine |
Medical Items | |
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Basic Chemicals | |
Medicine | |
Stimulants | |
Poisons | |
Antidotes |