Progressive Stun: Difference between revisions
From Official Barotrauma Wiki
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{{Version|0. | {{Version|0.21.6.0}} __NOTOC__ | ||
= [[File:Affliction Progressive Stun.png|40px]] Progressive Stun = | = [[File:Affliction Progressive Stun.png|40px]] Progressive Stun = | ||
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| scaled = '''No''' | | scaled = '''No''' | ||
| evolution = '''+10/s''' | | evolution = '''+10/s''' | ||
| range1 = 0 - | | range1 = 0 - 99 | ||
| effect1 = '''- | | effect1 = '''-0% → -70%''' Movement Speed<br>Visual Effects | ||
| range2 = 99 - 100 | |||
| effect2 = [[File:Affliction Stun.png|20px]]'''+100''' [[Incremental Stun]]<br>[[File:Affliction Progressive Stun.png|20px]]'''-100''' [[Progressive Stun]]<br>Visual Effects | |||
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}} | }} | ||
== Related Talents == | == Related Talents == | ||
{{RelatedTalents|Beat Cop}} | |||
{{Afflictions Nav}} | {{Afflictions Nav}} | ||
[[Category:Afflictions]] | [[Category:Afflictions]] |
Revision as of 08:37, 23 February 2023
Data is potentially outdated | |
Last updated for version 0.21.6.0 Last mentioned in changelog 1.0.20.1 The current game version is 1.4.6.0 |
Progressive Stun
Inflicted by Stun Gun Darts. Not to be mistaken with Stun or Incremental Stun.
Affliction | Limb Specific | Vitality Scaling | Strength Change | Strength Range | Effects | Treatments | Caused By |
---|---|---|---|---|---|---|---|
Progressive Stun ID: progressivestun Type: stun
|
No | No | +10/s | 0 - 99 | -0% → -70% Movement Speed Visual Effects |
N/A | N/A |
99 - 100 | +100 Incremental Stun -100 Progressive Stun Visual Effects |
Related Talents
Talent | Tree | Description |
---|---|---|
Beat Cop ID: beatcop
|
Security Officer Enforcer Spec. 2 |
Inflict 25% more stun. Doubled against monsters inside the submarine. |