Naloxone: Difference between revisions
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{{Version|1. | {{Version|1.1.19.3|stub=true}}{{Main|Medical Items}} | ||
{{Medical infobox | {{Medical infobox | ||
| description = An opioid antagonist for the treatment of opiate-based withdrawal and overdose. | | description = An opioid antagonist for the treatment of opiate-based withdrawal and overdose. |
Revision as of 15:13, 9 November 2023
Data is up-to-date | |
Last updated for version 1.1.19.3 The current game version is 1.4.6.0 |
Main article: Medical Items
Naloxone | |||||||||||||||||
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An opioid antagonist for the treatment of opiate-based withdrawal and overdose. | |||||||||||||||||
Medical Usage | |||||||||||||||||
Desirable Medical Skill | 39 | ||||||||||||||||
Failure
Oxygen Low (30)* Opiate Addiction (-30)* Opiate Overdose (-30)* Opiate Withdrawal (-30)* 30 seconds | |||||||||||||||||
Crafting | |||||||||||||||||
Fabricator Skill | Medical 23 | ||||||||||||||||
Medical Fabricator Requirements |
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Deconstructor Yield | |||||||||||||||||
Store | |||||||||||||||||
Outpost | Buy | Sell | |||||||||||||||
Habitation | N/A | 48 mk | |||||||||||||||
Colony | N/A | 48 mk | |||||||||||||||
Research | N/A | 48 mk | |||||||||||||||
Military | N/A | 48 mk | |||||||||||||||
Mining | N/A | 48 mk | |||||||||||||||
Medical Merchant | 144 mk | 43 mk | |||||||||||||||
Engineer Merchant | N/A | 48 mk | |||||||||||||||
Armory Merchant | N/A | 48 mk | |||||||||||||||
Clown Merchant | N/A | 48 mk | |||||||||||||||
Husk Merchant | N/A | 48 mk | |||||||||||||||
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Naloxone is an antidote.
Function
Naloxone is used against Opiate Overdose, Opiate Withdrawal, and Opiate Addiction.
Usage
Like many Medical Items, Naloxone can be applied using the Health GUI (Default Key:). See this page for more information on usage.
Naloxone can be loaded into a Syringe Gun and can be swung by the hand to apply its effects on whatever it hits.
Medical Items | |
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Basic Chemicals | |
Medicine | |
Stimulants | |
Poisons | |
Antidotes |