Hypersensitivity: Difference between revisions

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{{version|0.16.7.0}}
{{Version|0.16.7.0}} __NOTOC__
{{See also|Afflictions}}
 
[[File:Genetic Affliction.png|60x60px|left]]
= [[File:Genetic Affliction.png|40px]] Hypersensitivity =
Caused by using [[Genetic Material#Tainted Genes|Tainted Genetic Materials]] in either a [[File:Gene Splicer.png|20px]] [[Gene Splicer]] or [[File:Advanced Gene Splicer.png|20px]] [[Advanced Gene Splicer]].
  ''Subject's skin is sore and more sensitive to touch.''
  ''Subject's skin is sore and more sensitive to touch.''
{{Affliction table
{{Affliction table
| name = Hypersensitivity
| icon = Genetic Affliction
| icon = Genetic Affliction
| type = genetic
| name = Tunnel Vision
| identifier = hypersensitivity
| identifier = hypersensitivity
| limb = No
| type = geneticmaterialdebuff
| scaled = No
| limb = '''No'''<br>(Shown on Torso)
| evolution = Stays
| scaled = '''No'''
| treatments =
| causes = [[Genetic Material#Tainted Genes|Tainted Genetic Materials]]
| causes = [[Genetic Material#Tainted Genes|Tainted Genetic Materials]]
| range1 = 0 - 100
| range1 = 0 - 100
| effect1 = '''+25% → +75%''' to[[File:Affliction Internal Damage.png|25px]][[Internal Damage|All Internal Damage]] afflicted <span class="explain" title="Proportional to strength">'''&#124;?&#124;'''</span>
| effect1 = '''+25% → +75%''' afflicted[[File:Affliction Internal Damage.png|20px]]<span class="explain" title="All afflictions with type 'damage'>Damage</span>*
}}
}}


{{Afflictions Nav}}
{{Afflictions Nav}}
[[Category:Afflictions]]
[[Category:Afflictions]]

Revision as of 11:45, 28 March 2022

Data is potentially outdated
Last updated for version 0.16.7.0
The current game version is 1.4.6.0

Hypersensitivity

Caused by using Tainted Genetic Materials in either a Gene Splicer or Advanced Gene Splicer.

Subject's skin is sore and more sensitive to touch.
Affliction Limb Specific Vitality Scaling Strength Change Strength Range Effects Treatments Caused By

Tunnel Vision
ID: hypersensitivity
Type: geneticmaterialdebuff
No
(Shown on Torso)
No None 0 - 100 +25% → +75% afflictedDamage* N/A Tainted Genetic Materials
v·d·e·h
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