Hypersensitivity: Difference between revisions
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{{Version|0. | {{Version|0.19.14.0}} __NOTOC__ | ||
= [[File:Genetic Affliction Hypersensitivity.png|40px]] Hypersensitivity = | = [[File:Genetic Affliction Hypersensitivity.png|40px]] Hypersensitivity = | ||
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| causes = [[Genetic Material#Tainted Genes|Tainted Genetic Materials]] | | causes = [[Genetic Material#Tainted Genes|Tainted Genetic Materials]] | ||
| range1 = 0 - 100 | | range1 = 0 - 100 | ||
| effect1 = '''+25% → +75%''' afflicted | | effect1 = '''+25% → +75%''' afflicted {{hl|Any Internal Damage|20}} | ||
}} | }} | ||
{{Afflictions Nav}} | {{Afflictions Nav}} | ||
[[Category:Afflictions]] | [[Category:Afflictions]] |
Revision as of 23:00, 14 November 2022
Data is potentially outdated | |
Last updated for version 0.19.14.0 The current game version is 1.4.5.0 |
Hypersensitivity
Caused by using Tainted Genetic Materials in either a Gene Splicer or Advanced Gene Splicer.
Subject's skin is sore and more sensitive to touch.
Affliction | Limb Specific | Vitality Scaling | Strength Change | Strength Range | Effects | Treatments | Caused By |
---|---|---|---|---|---|---|---|
Tunnel Vision ID: hypersensitivity Type: geneticmaterialdebuff
|
No (Shown on Torso) |
No | None | 0 - 100 | +25% → +75% afflicted Any Internal Damage | N/A | Tainted Genetic Materials |