Hypersensitivity: Difference between revisions

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{{Version|0.16.7.0}} __NOTOC__
{{Version|0.19.14.0}} __NOTOC__


= [[File:Genetic Affliction Hypersensitivity.png|40px]] Hypersensitivity =
= [[File:Genetic Affliction Hypersensitivity.png|40px]] Hypersensitivity =
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| causes = [[Genetic Material#Tainted Genes|Tainted Genetic Materials]]
| causes = [[Genetic Material#Tainted Genes|Tainted Genetic Materials]]
| range1 = 0 - 100
| range1 = 0 - 100
| effect1 = '''+25% → +75%''' afflicted[[File:Affliction Internal Damage.png|20px]]<span class="explain" title="All afflictions with type 'damage'>Damage</span>*
| effect1 = '''+25% → +75%''' afflicted {{hl|Any Internal Damage|20}}
}}
}}


{{Afflictions Nav}}
{{Afflictions Nav}}
[[Category:Afflictions]]
[[Category:Afflictions]]

Revision as of 23:00, 14 November 2022

Data is potentially outdated
Last updated for version 0.19.14.0
The current game version is 1.4.5.0

Hypersensitivity

Caused by using Tainted Genetic Materials in either a Gene Splicer or Advanced Gene Splicer.

Subject's skin is sore and more sensitive to touch.
Affliction Limb Specific Vitality Scaling Strength Change Strength Range Effects Treatments Caused By

Tunnel Vision
ID: hypersensitivity
Type: geneticmaterialdebuff
No
(Shown on Torso)
No None 0 - 100 +25% → +75% afflicted Any Internal Damage N/A Tainted Genetic Materials


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