Hyperactivity: Difference between revisions
From Official Barotrauma Wiki
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{{Version|0. | {{Version|0.21.6.0}} __NOTOC__ | ||
= [[File:Affliction Hyperactivity.png|40px]] Hyperactivity = | = [[File:Affliction Hyperactivity.png|40px]] Hyperactivity = | ||
Caused by taking {{hl|Methamphetamine|20}} or {{hl| | Caused by taking {{hl|Methamphetamine|20}}, {{hl|Hyperzine|20}} or drinking an {{hl|Energy Drink|20}}. | ||
'' | ''"Movement speed and reflexes are heightened."'' | ||
{{Affliction table | {{Affliction table | ||
| name = Hyperactivity | | name = Hyperactivity | ||
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| scaled = '''No''' | | scaled = '''No''' | ||
| evolution = '''-1/s''' | | evolution = '''-1/s''' | ||
| causes = {{str|Methamphetamine|+420|+300||35}}<br>{{str|Hyperzine|+400|||-}} | | causes = {{str|Methamphetamine|+420|+300||35}}<br>{{str|Hyperzine|+400|||-}}<br>{{str|Energy Drink|+7.5|||-}} | ||
| range1 = 0 - 600 | | range1 = 0 - 600 | ||
| effect1 = '''+0% → +35%''' Movement Speed<br>'''+0% → +30%''' Swimming Speed<br>'''+0% → 35%''' Melee Attack Speed | | effect1 = '''+0% → +35%''' Movement Speed<br>'''+0% → +30%''' Swimming Speed<br>'''+0% → 35%''' Melee Attack Speed | ||
}} | }} | ||
*An extremely small amount of Hyperactivity is given when using the {{hl|Skitter Genes||Genetic Affliction Skitter Genes}}, however the effect is minimal enough to not be noticeable in the vast majority of cases. | |||
{{Afflictions Nav}} | {{Afflictions Nav}} | ||
[[Category:Afflictions]] | [[Category:Afflictions]] |
Revision as of 14:51, 23 February 2023
Data is potentially outdated | |
Last updated for version 0.21.6.0 Last mentioned in changelog 1.4.4.1 The current game version is 1.4.6.0 |
Hyperactivity
Caused by taking Methamphetamine, Hyperzine or drinking an Energy Drink.
"Movement speed and reflexes are heightened."
Affliction | Limb Specific | Vitality Scaling | Strength Change | Strength Range | Effects | Treatments | Caused By |
---|---|---|---|---|---|---|---|
Hyperactivity ID: haste Type: haste
|
No (Shown on Torso) |
No | -1/s | 0 - 600 | +0% → +35% Movement Speed +0% → +30% Swimming Speed +0% → 35% Melee Attack Speed |
N/A | Methamphetamine (+420 | +300)* 35 Hyperzine (+400)* - Energy Drink (+7.5)* - |
- An extremely small amount of Hyperactivity is given when using the Skitter Genes, however the effect is minimal enough to not be noticeable in the vast majority of cases.