Glass Jaw: Difference between revisions

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{{Version|0.16.7.0}} __NOTOC__
{{Version|0.19.14.0}} __NOTOC__


= [[File:Genetic Affliction Glass Jaw.png|40px]] Glass Jaw =
= [[File:Genetic Affliction Glass Jaw.png|40px]] Glass Jaw =
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| effect1 = '''+25% → +75%''' afflicted[[File:Affliction Stun.png|20px]][[Stun]],[[File:Affliction Stun.png|20px]][[Incremental Stun]], and[[File:Affliction Stun.png|20px]][[Progressive Stun]]
| effect1 = '''+25% → +75%''' afflicted[[File:Affliction Stun.png|20px]][[Stun]],[[File:Affliction Stun.png|20px]][[Incremental Stun]], and[[File:Affliction Stun.png|20px]][[Progressive Stun]]
}}
}}


{{Afflictions Nav}}
{{Afflictions Nav}}
[[Category:Afflictions]]
[[Category:Afflictions]]

Revision as of 01:09, 16 November 2022

Data is potentially outdated
Last updated for version 0.19.14.0
The current game version is 1.4.6.0

Glass Jaw

Caused by using Tainted Genetic Materials in either a Gene Splicer or Advanced Gene Splicer.

Subject suffers from longer periods of unconsciousness when knocked out.
Affliction Limb Specific Vitality Scaling Strength Change Strength Range Effects Treatments Caused By

Glass Jaw
ID: glassjaw
Type: geneticmaterialdebuff
No
(Shown on Torso)
No None 0 - 100 +25% → +75% afflictedStun,Incremental Stun, andProgressive Stun N/A Tainted Genetic Materials


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