EMP (Affliction): Difference between revisions

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(Created page with "{{Version|0.20.16.1}} __NOTOC__ = 40px EMP = Caused by {{hl|EMP Grenade|s=s}}, explosions caused by nuclear weapons and {{hl|Nuclear Reactor}} mel...")
 
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| scaled = '''No'''
| scaled = '''No'''
| evolution = 0 - 25:<br>'''-1/s'''<br><br>25 - 50:<br>'''-1.5/s'''<br><br>50 - 75:<br>'''2/s'''<br><br>75 - 100:<br>'''-3/s'''
| evolution = 0 - 25:<br>'''-1/s'''<br><br>25 - 50:<br>'''-1.5/s'''<br><br>50 - 75:<br>'''2/s'''<br><br>75 - 100:<br>'''-3/s'''
| causes = {{str|EMP Grenade|100|||-}}<br>{{str|Nuclear Depth Charge|50|||-}}<br>{{str|Nuclear Depth Decoy|50|||-}}<br>{{str|Nuclear Shell|50|||-}}<br>{{str|Dirty Bomb|25|||-}}
| range1 = 0 - 25
| range1 = 0 - 25
| effect1 = '''1''' {{hl|Stun|20px}} <span class="explain" title="Constant value in range">(note)</span>
| effect1 = '''1''' {{hl|Stun|20px}} <span class="explain" title="Constant value in range">(note)</span>

Revision as of 11:42, 19 January 2023

Data is potentially outdated
Last updated for version 0.20.16.1
The current game version is 1.4.6.0

EMP

Caused by EMP Grenades, explosions caused by nuclear weapons and Nuclear Reactor meltdowns. Only affects creatures vulnerable to EMP.
Affected creatures will emit visual effects such as sparks, smoke and electricity. The intensity of the effects increases with strength.

Affliction Limb Specific Vitality Scaling Strength Change Strength Range Effects Treatments Caused By

EMP
ID: emp
Type: emp
No
(Never Shown)
No 0 - 25:
-1/s

25 - 50:
-1.5/s

50 - 75:
2/s

75 - 100:
-3/s
0 - 25 1 Stun (note) N/A N/A
25 - 50 1 Stun (note)
+0.1 Internal Damage (note)
50 - 75 1 Stun (note)
+0.25 Internal Damage (note)
75 - 100 1 Stun (note)
+0.5 Internal Damage (note)


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Endgame (Spoilers)