Deliriumine Antidote: Difference between revisions
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{{ | {{Version|1.0.7.0|stub=true}}{{Main|Medical Items}} | ||
{{Medical infobox | {{Medical infobox | ||
| description = An antidote for acute deliriumine poisoning. | | description = An antidote for acute deliriumine poisoning. |
Revision as of 23:37, 13 March 2023
Data is up-to-date | |
Last updated for version 1.0.7.0 The current game version is 1.4.6.0 |
Main article: Medical Items
Deliriumine Antidote | |||||||||||||||||
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An antidote for acute deliriumine poisoning. | |||||||||||||||||
Medical Usage | |||||||||||||||||
Desirable Medical Skill | 40 | ||||||||||||||||
Crafting | |||||||||||||||||
Fabricator Skill | Medical 25 | ||||||||||||||||
Medical Fabricator Requirements |
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Deconstructor Yield | |||||||||||||||||
Store | |||||||||||||||||
Minimum Difficulty | 15% | ||||||||||||||||
Outpost | Buy | Sell | |||||||||||||||
Habitation | N/A | 37 mk | |||||||||||||||
Colony | N/A | 37 mk | |||||||||||||||
Research | N/A | 37 mk | |||||||||||||||
Military | 125 mk | 37 mk | |||||||||||||||
Mining | N/A | 37 mk | |||||||||||||||
Medical Merchant | 112 mk | 33 mk | |||||||||||||||
Engineer Merchant | N/A | 37 mk | |||||||||||||||
Armory Merchant | N/A | 37 mk | |||||||||||||||
Clown Merchant | N/A | 37 mk | |||||||||||||||
Husk Merchant | N/A | 37 mk | |||||||||||||||
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Deliriumine Antidote is an antidote.
Function
Deliriumine Antidote is used to cure Deliriumine Poisoning.
Usage
Like many Medical Items, the Deliriumine Antidote can be applied using the Health GUI (Default Key:). See this page for more information on usage.
The Deliriumine Antidote can be loaded into a Syringe Gun and can be swung by the hand to apply its effects on whatever it hits.
Medical Items | |
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Basic Chemicals | |
Medicine | |
Stimulants | |
Poisons | |
Antidotes |