Damage (Affliction Type): Difference between revisions
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*{{hl|Organ Damage}} | *{{hl|Organ Damage}} | ||
This category is also sometimes referred to as "physical damage" (i.e. "physical resistances" apply to all | This category is also sometimes referred to as "physical damage" (i.e. "physical resistances" apply to all afflictions). | ||
In Barotrauma's code, these afflictions are defined as type "damage". This allows medicines like [[Morphine]] to affect all | In Barotrauma's code, these afflictions are defined as type "damage". This allows medicines like [[Morphine]] to affect all afflictions at once. | ||
When | When multiple types of afflictions are being treated at the same time, the healing power will be spread out over all afflictions equally. | ||
{{Afflictions Nav}} | {{Afflictions Nav}} |
Revision as of 14:09, 2 January 2023
Data is potentially outdated | |
Last updated for version 0.20.16.1 The current game version is 1.4.6.0 |
Internal Damage is a type of Affliction that includes 8 afflictions, not to be confused with the actual affliction, Internal Damage, which is one of the aforementioned 8.
The following afflictions are:
- Bite Wounds
- Blunt Force Trauma
- Concussion
- Deep Tissue Injury
- Gunshot Wound
- Internal Damage
- Lacerations
- Organ Damage
This category is also sometimes referred to as "physical damage" (i.e. "physical resistances" apply to all afflictions).
In Barotrauma's code, these afflictions are defined as type "damage". This allows medicines like Morphine to affect all afflictions at once.
When multiple types of afflictions are being treated at the same time, the healing power will be spread out over all afflictions equally.