Damage (Affliction Type): Difference between revisions

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The following afflictions are in this case:
The following afflictions are in this case:
*{{hl|Bite Wounds}}
*{{hl|Blunt Force Trauma}}
*{{hl|Concussion}}
*{{hl|Deep Tissue Injury}}
*{{hl|Gunshot Wound}}
*{{hl|Internal Damage}}
*{{hl|Internal Damage}}
*{{hl|Lacerations}}
*{{hl|Lacerations}}
*{{hl|Blunt Force Trauma}}
*{{hl|Organ Damage}}
*{{hl|Organ Damage}}
*{{hl|Gunshot Wound}}
*{{hl|Bite Wounds}}
*{{hl|Deep Tissue Injury}}


In Barotrauma's code, these afflictions are defined as type "damage". This allows medicines like [[Morphine]] to affect all types at once.
In Barotrauma's code, these afflictions are defined as type "damage". This allows medicines like [[Morphine]] to affect all types at once.
{{hl|Concussion}} is actually also defined as this type, and so can be treated with opiates just like the above list.





Revision as of 12:29, 10 October 2022

Data is potentially outdated
Last updated for version 0.19.11.0
The current game version is 1.4.6.0

Internal Damage is a type of Affliction that includes 7 afflictions, not to be confused with the actual affliction, Internal Damage, which is one of the aforementioned 7.

The following afflictions are in this case:

In Barotrauma's code, these afflictions are defined as type "damage". This allows medicines like Morphine to affect all types at once.


  • When referring to all 7 afflictions, the following is used: Any Internal Damage ( {{hl|Any Internal Damage}} ). This links to the current page.
  • When referring specifically to the Internal Damage affliction, the following is used: Internal Damage ( {{hl|Internal Damage}} ). This links to the affliction page.


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