Cyanide: Difference between revisions
From Official Barotrauma Wiki
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{{Version|0. | {{Version|0.21.6.0|stub=true}}{{Main|Medical Items}} | ||
{{Medical infobox | {{Medical infobox | ||
| description = A highly potent neurotoxin. | | description = A highly potent neurotoxin. | ||
<!-- Afflictions --> | <!-- Afflictions --> | ||
| skill = 40 | |||
| duration = 1 | | duration = 1 | ||
| cyanidepoisoning = | | cyanidepoisoning = 11 | cyanidepoisoningfail = 10 | ||
| successnote = 75% chance to add +10 Cyanide Poisoning | |||
<!-- Crafting --> | <!-- Crafting --> | ||
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| medicalfabricator = yes | | medicalfabricator = yes | ||
| fabricatortime = | | fabricatortime = 60 | ||
| fabricatorskilllevel = 54 | | fabricatorskilllevel = 54 | ||
| fabricatormaterials = {{hl|Chloral Hydrate}}<br>{{hl|Sodium}} ( | | fabricatormaterials = {{hl|Chloral Hydrate}}<br>{{hl|Sodium}} (x3) | ||
| deconstructor = yes | | deconstructor = yes | ||
| deconstructortime = 20 | | deconstructortime = 20 | ||
| deconstructormaterials = {{hl|Chloral Hydrate}}<br>{{hl|Sodium}} | | deconstructormaterials = {{hl|Chloral Hydrate}}<br>{{hl|Sodium}} (x2) | ||
<!-- Store Info --> | <!-- Store Info --> | ||
| baseprice = | | baseprice = 250 | ||
| outpostmultiplier = 1 | outpostunbuyable = true | | outpostmultiplier = 1 | outpostunbuyable = true | ||
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=Function= | =Function= | ||
{{PAGENAME}} is used to inflict {{hl|Cyanide Poisoning}} | {{PAGENAME}} is used to inflict {{hl|Cyanide Poisoning}}. | ||
=Usage= | =Usage= |
Revision as of 01:44, 3 February 2023
Data is potentially outdated | |
Last updated for version 0.21.6.0 Last mentioned in changelog 1.4.4.1 The current game version is 1.4.6.0 |
Main article: Medical Items
Cyanide | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
A highly potent neurotoxin. | |||||||||||||||||
Medical Usage | |||||||||||||||||
Desirable Medical Skill | 40 | ||||||||||||||||
Crafting | |||||||||||||||||
Fabricator Skill | Medical 54 | ||||||||||||||||
Medical Fabricator Requirements |
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Deconstructor Yield | |||||||||||||||||
Store | |||||||||||||||||
Outpost | Buy | Sell | |||||||||||||||
Habitation | N/A | 75 mk | |||||||||||||||
Colony | 225 mk | 67 mk | |||||||||||||||
Research | 225 mk | 67 mk | |||||||||||||||
Military | 275 mk | 82 mk | |||||||||||||||
Mining | N/A | 82 mk | |||||||||||||||
Medical Merchant | N/A | 75 mk | |||||||||||||||
Engineer Merchant | N/A | 75 mk | |||||||||||||||
Armory Merchant | N/A | 75 mk | |||||||||||||||
Clown Merchant | N/A | 75 mk | |||||||||||||||
Husk Merchant | N/A | 75 mk | |||||||||||||||
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Cyanide is a toxin.
Function
Cyanide is used to inflict Cyanide Poisoning.
Usage
Like many Medical Items, Cyanide can be applied using the Health GUI (Default Key:). See this page for more information on usage.
Cyanide can be loaded into a Syringe Gun and can be swung by the hand to apply its effects on whatever it hits
Crafting Materials | Crafting Talent, Skill, Time | Item | Deconstruction Time | Deconstruction Yield |
---|---|---|---|---|
Cyanide Stabilozine |
30 | Cyanide Antidote |
20 | Stabilozine |
Medical Items | |
---|---|
Basic Chemicals | |
Medicine | |
Stimulants | |
Poisons | |
Antidotes |