Bleeding: Difference between revisions

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Bleeding will gradually lessen until it eventually disappears, although waiting it out is usually not a viable solution due to the accumulation of [[Bloodloss]].
Bleeding will gradually lessen until it eventually disappears, although waiting it out is usually not a viable solution due to the accumulation of [[Bloodloss]].
{| class="wikitable" style="text-align:center; width: 100%;"
 
! style="width: 13%" | Affliction
{{Affliction table
! style="width: 5%" |<span class="explain" title="Is the affliction able to be applied on a specific limb?">Limb Specific?</span>
| name = Bleeding
! style="width: 5%" |<span class="explain" title="Will vitality loss be a percentage the victim's max vitality?">Scaled to Vitality?</span>
| identifier = bleeding
! style="width: 7%" |If left alone
| limb = Yes
! style="width: 7%" |Strength Range
| scaled = No
! style="width: 20%" |<span class="explain" title="What happens in that strength range?">Effects</span>
| evolution = Decays (-0.1/s)
! style="width: 16%" |<span class="explain" title="Total affliction strength reduction, Success | Failure">Treatments</span><span style="float:right">Skill</span>
| treatments = {{str|Antibiotic Glue|-75|-50||55}}<br>{{str|Plastiseal|-48|-24||22}}<br>{{str|Bandage|-24|-18||10}}
|-
| causes = None
|[[File:Affliction Bleeding.png|50px]]<br>[[Bleeding]]
| range1 = 0 - 100
|Yes
| effect1 = [[File:Orders healandrescue.png|16px]] '''-0 → -10''' vitality per second <span class="explain" title="Proportional to strength">'''&#124;?&#124;'''</span><br />Triggers and grows Bloodloss
|No
}}
| style="text-align:left;" |Decays (-0.1/s)
 
|0 - 100
|[[File:Orders healandrescue.png|16px]] '''-0 → -10''' vitality per second <span class="explain" title="Proportional to strength">'''<nowiki>|?|</nowiki>'''</span><br />Triggers and grows Bloodloss
| style="text-align:left;" |{{str|Antibiotic Glue|-75|-50||55}}<br>{{str|Plastiseal|-48|-24||22}}<br>{{str|Bandage|-24|-18||10}}
|}
{{Afflictions Nav}}
{{Afflictions Nav}}
[[Category:Afflictions]]
[[Category:Afflictions]]

Revision as of 14:59, 9 January 2022

Data is potentially outdated
Last updated for version 0.13.3.11
The current game version is 1.4.5.0
See also: Afflictions
Blood pours freely from this ragged and particularly nasty open wound.


The Bleeding affliction represents open wounds, most of the Creatures on Europa can cause open wounds alongside Internal Damage.
While Bleeding does directly reduce a character's health, its most dangerous attribute is the constant Bloodloss caused by it. This affliction can affect any Limb.

Bleeding will gradually lessen until it eventually disappears, although waiting it out is usually not a viable solution due to the accumulation of Bloodloss.


Affliction Limb Specific Vitality Scaling Strength Change Strength Range Effects Treatments Caused By

Bleeding
ID: bleeding
Yes No Decays (-0.1/s) 0 - 100 -0 → -10 vitality per second |?|
Triggers and grows Bloodloss
Antibiotic Glue (-75 | -50)* Desirable Medical Skill55
Plastiseal (-48 | -24)* Desirable Medical Skill22
Bandage (-24 | -18)* Desirable Medical Skill10
None
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