Anaparalyzant: Difference between revisions
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| type = antidote | | type = antidote | ||
| description = A cure for paralysis. Beware: Excessive use may cause psychosis. | | description = A cure for paralysis. Beware: Excessive use may cause psychosis. | ||
| skill = 64 | | skill = 64 | ||
Line 10: | Line 9: | ||
| psychosis = 5 | | psychosis = 5 | ||
| | | durationfail = 60 | ||
| paralysisresistancefail = 6.5 | | paralysisresistancefail = 6.5 | ||
| psychosisfail = 0.75 | | psychosisfail = 0.75 |
Revision as of 23:44, 23 December 2021
Data is potentially outdated | |
Last updated for version 0.15.22.1 Last mentioned in changelog 1.0.20.1 The current game version is 1.4.6.0 |
Main article: Medical Items
Anaparalyzant | |||||||||||||||
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A cure for paralysis. Beware: Excessive use may cause psychosis. | |||||||||||||||
Medical Usage | |||||||||||||||
Desirable Medical Skill | 64 | ||||||||||||||
Crafting | |||||||||||||||
Fabricator Skill | Medical 24 | ||||||||||||||
Medical Fabricator Requirements |
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Deconstructor Yield | |||||||||||||||
Store | |||||||||||||||
Outpost | Buy | Sell | |||||||||||||
Habitation | 200 mk | 60 mk | |||||||||||||
Colony | 180 mk | 54 mk | |||||||||||||
Research | 180 mk | 54 mk | |||||||||||||
Military | 220 mk | 66 mk | |||||||||||||
Mining | 220 mk | 66 mk | |||||||||||||
Medical Merchant | N/A | 60 mk | |||||||||||||
Engineer Merchant | N/A | 60 mk | |||||||||||||
Armory Merchant | N/A | 60 mk | |||||||||||||
Clown Merchant | N/A | 60 mk | |||||||||||||
Husk Merchant | N/A | 60 mk | |||||||||||||
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Anaparalyzant is a cure for Paralysis
Function
Fabrication & Deconstruction
Crafting Materials | Crafting Talent, Skill, Time | Item | Deconstruction Time | Deconstruction Yield |
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Cargo didn't find any items that are crafted with this item in the database.
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Medical Items | |
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Basic Chemicals | |
Medicine | |
Stimulants | |
Poisons | |
Antidotes |