Bleeding: Difference between revisions
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|[[File:Affliction Bleeding.png|50px]]<br>[[Bleeding]] | |[[File:Affliction Bleeding.png|50px]]<br>[[Bleeding]] | ||
|Yes | |Yes | ||
| | |No | ||
| style="text-align:left;" |Decays (-0.1/s) | | style="text-align:left;" |Decays (-0.1/s) | ||
|0 - 100 | |0 - 100 |
Revision as of 06:24, 2 May 2021
Data is potentially outdated | |
Last updated for version 0.13.3.11 Last mentioned in changelog 1.5.7.0 The current game version is 1.5.8.0 |
- See also: Afflictions
Blood pours freely from this ragged and particularly nasty open wound.
The Bleeding affliction represents open wounds, most of the Creatures on Europa can cause open wounds alongside Internal Damage.
While Bleeding does directly reduce a character's health, its most dangerous attribute is the constant Bloodloss caused by it. This affliction can affect any Limb.
Bleeding will gradually stop until it eventually disappears, although waiting it out is usually not a viable solution due to the accumulation of Bloodloss.
Affliction | Limb Specific? | Scaled to Vitality? | If left alone | Strength Range | Effects | TreatmentsSkill | CausesSkill |
---|---|---|---|---|---|---|---|
Bleeding |
Yes | No | Decays (-0.1/s) | 0 - 100 | -0 → -10 vitality per second |?| Triggers and grows Bloodloss |
Antibiotic Glue (-75 | -50)* 55 Plastiseal (-48 | -24)* 22 Bandage (-24 | -18)* 10 |