Tonic Liquid
From Official Barotrauma Wiki
Data is potentially outdated | |
Last updated for version 1.1.19.3 Last mentioned in changelog 1.4.4.1 The current game version is 1.4.6.0 |
Main article: Medical Items
Tonic Liquid | |||||||||||||||||
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A medical solution that's mildly effective as a treatment for internal damage, but most commonly used as an ingredient in more complex medical compounds. | |||||||||||||||||
Medical Usage | |||||||||||||||||
Desirable Medical Skill | 5 | ||||||||||||||||
Crafting | |||||||||||||||||
Fabricator Skill | Medical 5 | ||||||||||||||||
Medical Fabricator Requirements (produces 2 items) |
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Deconstructor Yield | |||||||||||||||||
Store | |||||||||||||||||
Outpost | Buy | Sell | |||||||||||||||
Habitation | 75 mk | 22 mk | |||||||||||||||
Colony | 67 mk | 20 mk | |||||||||||||||
Research | 67 mk | 20 mk | |||||||||||||||
Military | 82 mk | 24 mk | |||||||||||||||
Mining | 82 mk | 24 mk | |||||||||||||||
Medical Merchant | N/A | 22 mk | |||||||||||||||
Engineer Merchant | N/A | 22 mk | |||||||||||||||
Armory Merchant | N/A | 22 mk | |||||||||||||||
Clown Merchant | N/A | 22 mk | |||||||||||||||
Husk Merchant | N/A | 22 mk | |||||||||||||||
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Tonic Liquid is a stimulant.
Function
Tonic Liquid provides Slow Metabolism, which increases the duration of other buffs. Also heals a small amount of Damage over time if successful.
Tonic Liquid can be used by holding the right mouse button; after 10 seconds the item will be consumed and its effects will be applied instantly. There is currently a bug which causes consuming the item this way to grant much more Slow Metabolism than using it via the Health GUI.
Medical Fabricator
Crafting Materials | Crafting Talent, Skill, Time | Item | Deconstruction Time | Deconstruction Yield |
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Tonic Liquid Adrenaline (x3) |
45 | Anabolic Steroids |
20 | Tonic Liquid Adrenaline (x2) |
Medical Items | |
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Basic Chemicals | |
Medicine | |
Stimulants | |
Poisons | |
Antidotes |