Skitter Genes: Difference between revisions

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{{Affliction table
{{Affliction table
| name = Skitter Genes
| name = Skitter Genes
| type = genetic
| identifier = hyperactivityondamage
| identifier = hyperactivityondamage
| limb = No
| limb = No

Revision as of 18:18, 11 March 2022

Data is potentially outdated
Last updated for version 0.16.7.0
Last mentioned in changelog 1.1.18.0
The current game version is 1.4.6.0
See also: Afflictions
Subject's reflexes are heightened in response to physical trauma.


Affliction Limb Specific Vitality Scaling Strength Change Strength Range Effects Treatments Caused By
File:Affliction Skitter Genes.png
Skitter Genes
ID: hyperactivityondamage
Type: genetic
No No Stays 0 - 20 If ≥ 5 ofAny Internal Damage received at once: +2Hyperactivity Genetic Material (Skitter)
20 - 40 If ≥ 5 ofAny Internal Damage received at once: +4Hyperactivity
40 - 60 If ≥ 5 ofAny Internal Damage received at once: +6Hyperactivity
60 - 80 If ≥ 5 ofAny Internal Damage received at once: +8Hyperactivity
80 - 100 If ≥ 5 ofAny Internal Damage received at once: +10Hyperactivity
v·d·e·h
Afflictions
Combat
Environmental
Poisons
Buffs
Debuffs
Genes
Tainted Genes
Talents
Other
Endgame (Spoilers)