Saline: Difference between revisions
From Official Barotrauma Wiki
(Removed redirect to Medical Items#Saline) Tag: Removed redirect |
(fixed data, removed comment about condition of decons materials, since it is no longer possible to partially use medical items (afaik?)) |
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{{version|0.15.13.0|stub=yes}}{{Main|Medical Items}}{{Medical infobox | {{version|0.15.13.0|stub=yes}}<!-- | ||
-->{{Main|Medical Items}}<!-- | |||
-->{{Medical infobox | |||
| identifier = Saline | | identifier = Saline | ||
| type = medicine | | type = medicine | ||
| skill = | | skill = 10 | ||
| duration = 20 | | duration = 20 | ||
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| fabricatormaterials = {{hl|Chlorine}}<br>{{hl|Sodium}} | | fabricatormaterials = {{hl|Chlorine}}<br>{{hl|Sodium}} | ||
| fabricatortime = 15 | | fabricatortime = 15 | ||
| fabricatorskilllevel = | | fabricatorskilllevel = 5 | ||
| deconstructormaterials = {{hl|Chlorine}}<br>{{hl|Sodium}} | | deconstructormaterials = {{hl|Chlorine}}<br>{{hl|Sodium}} | ||
| deconstructortime = | | deconstructortime = 20 | ||
| baseprice = | | baseprice = 50 | ||
| outpostmultiplier = 1 | | outpostmultiplier = 1 | ||
| citymultiplier = 0.9 | | citymultiplier = 0.9 | ||
Line 24: | Line 26: | ||
| minemultiplier = 0.75 | | minemultiplier = 0.75 | ||
| outpostminavailable = 12 | | outpostminavailable = 12 | ||
| cityminavailable = | | cityminavailable = 18 | ||
| researchminavailable = | | researchminavailable = 22 | ||
| militaryminavailable = | | militaryminavailable = 18 | ||
| mineminavailable = 12 | | mineminavailable = 12 | ||
}} | }} |
Revision as of 10:06, 7 December 2021
Data is potentially outdated | |
Last updated for version 0.15.13.0 Last mentioned in changelog 1.4.4.1 The current game version is 1.4.6.0 |
Main article: Medical Items
Saline | |||||||||||||||
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Medical Usage | |||||||||||||||
Desirable Medical Skill | 10 | ||||||||||||||
Crafting | |||||||||||||||
Fabricator Skill | Medical 5 | ||||||||||||||
Medical Fabricator Requirements |
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Deconstructor Yield | |||||||||||||||
Store | |||||||||||||||
Outpost | Buy | Sell | |||||||||||||
Habitation | 50 mk | 15 mk | |||||||||||||
Colony | 45 mk | 13 mk | |||||||||||||
Research | 45 mk | 13 mk | |||||||||||||
Military | 50 mk | 15 mk | |||||||||||||
Mining | 37 mk | 11 mk | |||||||||||||
Medical Merchant | N/A | 15 mk | |||||||||||||
Engineer Merchant | N/A | 15 mk | |||||||||||||
Armory Merchant | N/A | 15 mk | |||||||||||||
Clown Merchant | N/A | 15 mk | |||||||||||||
Husk Merchant | N/A | 15 mk | |||||||||||||
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Saline is a common Medicine in Barotrauma.
Function
Useful for treating Bloodloss, can also be used to craft Blood Pack useful in more severe cases
Fabrication & Deconstruction
Crafting Materials | Crafting Talent, Skill, Time | Item | Deconstruction Time | Deconstruction Yield |
---|---|---|---|---|
Saline (x2) Alien Blood (x2) Stabilozine (produces 2 items) |
Medical 31 25 |
Blood Pack |
20 | Sodium Stabilozine (for 1 deconstructed item) |
Crafting Materials | Crafting Talent, Skill, Time | Item | Deconstruction Time | Deconstruction Yield |
---|---|---|---|---|
Hallucinogenic Bufotoxin |
20 | Saline Paralyxis | ||
Swim Bladder |
10 | Stabilozine x2 Saline x3 |
Medical Items | |
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Basic Chemicals | |
Medicine | |
Stimulants | |
Poisons | |
Antidotes |