Rigid Joints: Difference between revisions
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{{Affliction table | {{Affliction table | ||
| name = Rigid Joints | | name = Rigid Joints | ||
| type = genetic | |||
| identifier = rigidjoints | | identifier = rigidjoints | ||
| limb = No | | limb = No |
Revision as of 18:20, 11 March 2022
Data is potentially outdated | |
Last updated for version 0.16.7.0 The current game version is 1.4.5.0 |
- See also: Afflictions
Subject's joints are stiff and moving is more difficult.
Affliction | Limb Specific | Vitality Scaling | Strength Change | Strength Range | Effects | Treatments | Caused By |
---|---|---|---|---|---|---|---|
File:Affliction Rigid Joints.png Rigid Joints ID: rigidjoints Type: genetic
|
No | No | Stays | 0 - 100 | -15% → -45% Max Walking Speed |?| | Tainted Genetic Materials |