Plastiseal: Difference between revisions
From Official Barotrauma Wiki
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m (deconstructor = no) |
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| fabricator = no | | fabricator = no | ||
| medicalfabricator = yes | | medicalfabricator = yes | ||
| deconstructor = | | deconstructor = no | ||
| fabricatormaterials = {{hl|Bandage}} (x3)<br>{{hl|Elastin}} | | fabricatormaterials = {{hl|Bandage}} (x3)<br>{{hl|Elastin}} | ||
| fabricatortime = 25 | | fabricatortime = 25 | ||
| fabricatorskilllevel = 16 | | fabricatorskilllevel = 16 | ||
| fabricatedamount = 3 | | fabricatedamount = 3 | ||
| baseprice = 100 | | baseprice = 100 |
Revision as of 19:02, 17 June 2022
Data is potentially outdated | |
Last updated for version 0.18.12.0 The current game version is 1.4.5.0 |
Main article: Medical Items
Plastiseal | |||||||||||||||
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A synthetic skin with hemostatic properties, able to quickly seal most wounds. | |||||||||||||||
Medical Usage | |||||||||||||||
Desirable Medical Skill | 22 | ||||||||||||||
Crafting | |||||||||||||||
Fabricator Skill | Medical 16 | ||||||||||||||
Medical Fabricator Requirements (produces 3 items) |
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Deconstructible? | No | ||||||||||||||
Store | |||||||||||||||
Outpost | Buy | Sell | |||||||||||||
Habitation | N/A | 30 mk | |||||||||||||
Colony | N/A | 27 mk | |||||||||||||
Research | N/A | 27 mk | |||||||||||||
Military | N/A | 30 mk | |||||||||||||
Mining | N/A | 22 mk | |||||||||||||
Medical Merchant | 90 mk | 27 mk | |||||||||||||
Engineer Merchant | N/A | 30 mk | |||||||||||||
Armory Merchant | N/A | 30 mk | |||||||||||||
Clown Merchant | N/A | 30 mk | |||||||||||||
Husk Merchant | N/A | 30 mk | |||||||||||||
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Plastiseal is a Medical Item in Barotrauma.
Function
Treats Bleeding and Burn over time.
Medical Items | |
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Basic Chemicals | |
Medicine | |
Stimulants | |
Poisons | |
Antidotes |