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Plastiseal: Difference between revisions

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m (deconstructor = no)
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| fabricator = no
| fabricator = no
| medicalfabricator = yes
| medicalfabricator = yes
| deconstructor = yes
| deconstructor = no
| fabricatormaterials = {{hl|Bandage}} (x3)<br>{{hl|Elastin}}
| fabricatormaterials = {{hl|Bandage}} (x3)<br>{{hl|Elastin}}
| fabricatortime = 25
| fabricatortime = 25
| fabricatorskilllevel = 16
| fabricatorskilllevel = 16
| fabricatedamount = 3
| fabricatedamount = 3
| deconstructormaterials = N/A
| deconstructortime = 2


| baseprice = 100
| baseprice = 100

Revision as of 19:02, 17 June 2022

Data is potentially outdated
Last updated for version 0.18.12.0
The current game version is 1.4.5.0

Main article: Medical Items


Plastiseal
A synthetic skin with hemostatic properties, able to quickly seal most wounds.
Medical Usage
Desirable Medical Skill 22
Success
Bleeding (-50)*
Burn (-50)*
Duration of the effects 5 seconds
Failure
Bleeding (-37.5)*
Burn (-37.5)*
Duration of the effects in case of failure 5 seconds
Crafting
Fabricator Skill Medical 16
Medical Fabricator
Requirements
(produces 3 items)
Bandage (x3)
Elastin
Time to fabricate 25s
Deconstructible? No
Store
OutpostOutpost Buy Sell
Habitation OutpostHabitation N/A 30 mk
ColonyColony N/A 27 mk
Research OutpostResearch N/A 27 mk
Military OutpostMilitary N/A 30 mk
Mining OutpostMining N/A 22 mk
Medical MerchantMedical Merchant 90 mk 27 mk
Engineer MerchantEngineer Merchant N/A 30 mk
Armory MerchantArmory Merchant N/A 30 mk
Children of The HonkmotherClown Merchant N/A 30 mk
The Church of HuskHusk Merchant N/A 30 mk
Technical
Identifier antibleeding2
Categories

Plastiseal is a Medical Item in Barotrauma.

Function

Treats Bleeding and Burn over time.

v·d·e·h
Medical Items
Basic Chemicals
Medicine
Stimulants
Poisons
Antidotes