Plastiseal: Difference between revisions
From Official Barotrauma Wiki
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{{version|0. | {{version|0.16.6.1|stub=yes}}<!-- | ||
-->{{Main|Medical Items}}<!-- | -->{{Main|Medical Items}}<!-- | ||
-->{{Medical infobox | -->{{Medical infobox | ||
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| skill = 22 | | skill = 22 | ||
| duration = | | duration = 5 | ||
| bleeding = - | | bleeding = -10 | ||
| bleedingfail = - | | bleedingfail = -7.5 | ||
| burn = - | | burn = -10 | ||
| burnfail = - | | burnfail = -7.5 | ||
| fabricator = no | | fabricator = no |
Revision as of 22:04, 24 February 2022
Data is up-to-date | |
Last updated for version 0.16.6.1 Last mentioned in changelog 0.16.6.0 The current game version is 1.4.6.0 |
Main article: Medical Items
Plastiseal | |||||||||||||||
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A synthetic skin with hemostatic properties, able to quickly seal most wounds. | |||||||||||||||
Medical Usage | |||||||||||||||
Desirable Medical Skill | 22 | ||||||||||||||
Crafting | |||||||||||||||
Fabricator Skill | Medical 16 | ||||||||||||||
Medical Fabricator Requirements (produces 2 items) |
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Deconstructor Yield | |||||||||||||||
Store | |||||||||||||||
Outpost | Buy | Sell | |||||||||||||
Habitation | 100 mk | 30 mk | |||||||||||||
Colony | 90 mk | 27 mk | |||||||||||||
Research | 90 mk | 27 mk | |||||||||||||
Military | 100 mk | 30 mk | |||||||||||||
Mining | 75 mk | 22 mk | |||||||||||||
Medical Merchant | N/A | 30 mk | |||||||||||||
Engineer Merchant | N/A | 30 mk | |||||||||||||
Armory Merchant | N/A | 30 mk | |||||||||||||
Clown Merchant | N/A | 30 mk | |||||||||||||
Husk Merchant | N/A | 30 mk | |||||||||||||
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Plastiseal is a Medical Item in Barotrauma.
Function
Treats Bleeding and Burn over time.
Medical Items | |
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Basic Chemicals | |
Medicine | |
Stimulants | |
Poisons | |
Antidotes |