This article is a stub.

Paralyzant: Difference between revisions

From Official Barotrauma Wiki
Jump to: navigation, search
m (ver)
m (Organized source a bit)
Line 1: Line 1:
{{Version|0.20.16.1|stub=true}}{{Main|Medical Items}}{{Medical infobox
{{Version|0.20.16.1|stub=true}}{{Main|Medical Items}} __NOTOC__
| identifier = paralyzant
{{Medical infobox
| type = poison
| description = Causes paralysis.
| description = Causes paralysis.


<!-- Afflictions -->
| duration = 1
| duration = 1
| paralysis = 1
| paralysis = 1


<!-- Crafting -->
| fabricator = no
| fabricator = no
| medicalfabricator = yes
| medicalfabricator = yes
| deconstructor = yes
| fabricatormaterials = {{hl|Chloral Hydrate}}<br>{{hl|Paralyxis}}
| fabricatortime = 90
| fabricatortime = 90
| fabricatorskilllevel = 40
| fabricatorskilllevel = 40
| fabricatormaterials = {{hl|Chloral Hydrate}}<br>{{hl|Paralyxis}}
| deconstructor = yes
| deconstructortime = 20
| deconstructormaterials = {{hl|Chlorine}}<br>{{hl|Paralyxis}}
| deconstructormaterials = {{hl|Chlorine}}<br>{{hl|Paralyxis}}
| deconstructortime = 20


<!-- Store Info -->
| baseprice = 350
| baseprice = 350
| outpostmultiplier = 1
| citymultiplier = 0.9
| researchmultiplier = 0.9
| militarymultiplier = 1.1
| minemultiplier = 1.1


| outpostunbuyable = true
| outpostmultiplier  = 1  | outpostunbuyable     = true
| cityminavailable = 1
| citymultiplier    = 0.9 | cityminavailable     = 1
| researchminavailable = 1
| researchmultiplier = 0.9 | researchminavailable = 1
| militaryminavailable = 1
| militarymultiplier = 1.1 | militaryminavailable = 1
| mineunbuyable = true
| minemultiplier    = 1.1 | mineunbuyable       = true
 
<!-- Technical -->
| identifier = paralyzant
| tags = smallitem, chem, medical, syringe
| type = poison
}}
}}
'''{{PAGENAME}}''' is a common [[:Category:Medicines|Medicine]] in ''Barotrauma''.
'''{{PAGENAME}}''' is a common [[:Category:Medicines|Medicine]].
 
=Function=
=Function=
*Is a non-lethal poison.
*Is a non-lethal poison.
Line 37: Line 43:
Does not affect creatures with greater than 100 mass.  
Does not affect creatures with greater than 100 mass.  


Also used to craft {{hyperlink|Anaparalyzant}}.
Also used to craft {{hl|Anaparalyzant}}.
 
=Fabrication & Deconstruction=
=Fabrication & Deconstruction=
{{Recipes|medicalfabricator}}
{{Recipes|medicalfabricator}}


{{Medical nav}}
{{Medical nav}}

Revision as of 20:28, 11 January 2023

Data is potentially outdated
Last updated for version 0.20.16.1
Last mentioned in changelog 1.0.20.1
The current game version is 1.4.6.0

Main article: Medical Items


Paralyzant
Causes paralysis.
Medical Usage
Desirable Medical Skill None
Success
Paralysis (1)*
Duration of the effects 1 second


Crafting
Fabricator Skill Medical 40
Medical Fabricator
Requirements
Deconstructor Yield
Store
OutpostOutpost Buy Sell
Habitation OutpostHabitation N/A 105 mk
ColonyColony 315 mk 94 mk
Research OutpostResearch 315 mk 94 mk
Military OutpostMilitary 385 mk 115 mk
Mining OutpostMining N/A 115 mk
Medical MerchantMedical Merchant N/A 105 mk
Engineer MerchantEngineer Merchant N/A 105 mk
Armory MerchantArmory Merchant N/A 105 mk
Children of The HonkmotherClown Merchant N/A 105 mk
The Church of HuskHusk Merchant N/A 105 mk
Technical
Identifier paralyzant
Categories
Tags smallitem, chem, medical, syringe

Paralyzant is a common Medicine.

Function

  • Is a non-lethal poison.

Inflicts victim with Paralysis, gradually slows their Movement Speed to 10%. The affliction strength and movement penalty increase over time, at 100 (100 seconds) - the victim will be Stunned until treated. It is cured with the Anaparalyzant.

Does not affect creatures with greater than 100 mass.

Also used to craft Anaparalyzant.

Fabrication & Deconstruction

Medical Fabricator Items
Crafting Materials Crafting Talent, Skill, Time Item Deconstruction Time Deconstruction Yield
Paralyzant
Stabilozine
  30
Anaparalyzant
20 Stabilozine
v·d·e·h
Medical Items
Basic Chemicals
Medicine
Stimulants
Poisons
Antidotes