Morphine: Difference between revisions
From Official Barotrauma Wiki
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{{version|0. | {{version|0.16.6.1|stub=yes}}{{Main|Medical Items}}{{Medical infobox | ||
| identifier = antidama1 | | identifier = antidama1 | ||
| type = medicine | | type = medicine | ||
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| damage = -5 | | damage = -5 | ||
| damagefail = -2.5 | | damagefail = -2.5 | ||
| burn = - | | burn = -0.1 | ||
| burnfail = - | | burnfail = -0.05 | ||
| oxygenlow = 2 | | oxygenlow = 2 | ||
| oxygenlowfail = 3 | | oxygenlowfail = 3 | ||
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==Function== | ==Function== | ||
Treats {{hl|Internal Damage}} and {{hl|Burn|s=s}}, can cause overdose if taken too quickly. | Treats {{hl|Internal Damage}} and to a very small extent {{hl|Burn|s=s}}, and can cause overdose if taken too quickly. | ||
Also used to craft {{hl|Fentanyl}}, {{hl|Naloxone}}, and {{hl|Combat Stimulant}}. | Also used to craft {{hl|Fentanyl}}, {{hl|Naloxone}}, and {{hl|Combat Stimulant}}. |
Revision as of 22:15, 24 February 2022
Data is potentially outdated | |
Last updated for version 0.16.6.1 Last mentioned in changelog 1.4.4.1 The current game version is 1.4.6.0 |
Main article: Medical Items
Morphine | |||||||||||||||
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A powerful opiate for treating pain associated with internal injuries, but will cause shortness of breath and eventual dependency with overuse. | |||||||||||||||
Medical Usage | |||||||||||||||
Desirable Medical Skill | 30 | ||||||||||||||
Success
Damage (Affliction Type) (-50)* Burn (-1)* Oxygen Low (20)* Opiate Addiction (5)* Opiate Overdose (10)* Opiate Withdrawal (-30)* 10 seconds |
Failure
Damage (Affliction Type) (-25)* Burn (-0.5)* Oxygen Low (30)* Opiate Addiction (25)* Opiate Overdose (20)* Opiate Withdrawal (-30)* 10 seconds | ||||||||||||||
Crafting | |||||||||||||||
Fabricator Skill | Medical 18 | ||||||||||||||
Medical Fabricator Requirements |
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Deconstructor Yield | |||||||||||||||
Store | |||||||||||||||
Outpost | Buy | Sell | |||||||||||||
Habitation | 100 mk | 30 mk | |||||||||||||
Colony | 90 mk | 27 mk | |||||||||||||
Research | 90 mk | 27 mk | |||||||||||||
Military | 100 mk | 30 mk | |||||||||||||
Mining | 75 mk | 22 mk | |||||||||||||
Medical Merchant | N/A | 30 mk | |||||||||||||
Engineer Merchant | N/A | 30 mk | |||||||||||||
Armory Merchant | N/A | 30 mk | |||||||||||||
Clown Merchant | N/A | 30 mk | |||||||||||||
Husk Merchant | N/A | 30 mk | |||||||||||||
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Morphine is a common Medicine in Barotrauma.
Function
Treats Internal Damage and to a very small extent Burns, and can cause overdose if taken too quickly.
Also used to craft Fentanyl, Naloxone, and Combat Stimulant.
Fabrication & Deconstruction
Crafting Materials | Crafting Talent, Skill, Time | Item | Deconstruction Time | Deconstruction Yield |
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Adrenaline (x2) Morphine |
Talent: Super Soldiers 55 |
Combat Stimulant |
20 | Adrenaline Opium |
Medical Items | |
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Basic Chemicals | |
Medicine | |
Stimulants | |
Poisons | |
Antidotes |