Mollusc Genes: Difference between revisions

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| causes = {{hl|Genetic Material (Mollusc)}}
| causes = {{hl|Genetic Material (Mollusc)}}
| range1 = 0 - 20
| range1 = 0 - 20
| effect1 = '''If ≥ 5''' of[[File:Affliction Internal Damage.png|25px]][[Internal Damage|Any Internal Damage]]: '''+2'''[[File:Affliction Vigor.png|25px]][[Vigor]]
| effect1 = '''If ≥ 5''' of[[File:Affliction Internal Damage.png|25px]][[Internal Damage|Any Internal Damage]] received at once: '''+2'''[[File:Affliction Vigor.png|25px]][[Vigor]]
| range2 = 20 - 40
| range2 = 20 - 40
| effect2 = '''If ≥ 5''' of[[File:Affliction Internal Damage.png|25px]][[Internal Damage|Any Internal Damage]]: '''+4'''[[File:Affliction Vigor.png|25px]][[Vigor]]
| effect2 = '''If ≥ 5''' of[[File:Affliction Internal Damage.png|25px]][[Internal Damage|Any Internal Damage]] received at once: '''+4'''[[File:Affliction Vigor.png|25px]][[Vigor]]
| range3 = 40 - 60
| range3 = 40 - 60
| effect3 = '''If ≥ 5''' of[[File:Affliction Internal Damage.png|25px]][[Internal Damage|Any Internal Damage]]: '''+6'''[[File:Affliction Vigor.png|25px]][[Vigor]]
| effect3 = '''If ≥ 5''' of[[File:Affliction Internal Damage.png|25px]][[Internal Damage|Any Internal Damage]] received at once: '''+6'''[[File:Affliction Vigor.png|25px]][[Vigor]]
| range4 = 60 - 80
| range4 = 60 - 80
| effect4 = '''If ≥ 5''' of[[File:Affliction Internal Damage.png|25px]][[Internal Damage|Any Internal Damage]]: '''+8'''[[File:Affliction Vigor.png|25px]][[Vigor]]
| effect4 = '''If ≥ 5''' of[[File:Affliction Internal Damage.png|25px]][[Internal Damage|Any Internal Damage]] received at once: '''+8'''[[File:Affliction Vigor.png|25px]][[Vigor]]
| range5 = 80 - 100
| range5 = 80 - 100
| effect5 = '''If ≥ 5''' of[[File:Affliction Internal Damage.png|25px]][[Internal Damage|Any Internal Damage]]: '''+10'''[[File:Affliction Vigor.png|25px]][[Vigor]]
| effect5 = '''If ≥ 5''' of[[File:Affliction Internal Damage.png|25px]][[Internal Damage|Any Internal Damage]] received at once: '''+10'''[[File:Affliction Vigor.png|25px]][[Vigor]]
}}
}}


{{Afflictions Nav}}
{{Afflictions Nav}}
[[Category:Afflictions]]
[[Category:Afflictions]]

Revision as of 06:13, 4 March 2022

Data is potentially outdated
Last updated for version 0.16.7.0
The current game version is 1.4.6.0
See also: Afflictions
Subject's pain receptors are numbed in response to physical trauma.


Affliction Limb Specific Vitality Scaling Strength Change Strength Range Effects Treatments Caused By
File:Affliction Mollusc Genes.png
Mollusc Genes
ID: vigorondamage
No No Stays 0 - 20 If ≥ 5 ofAny Internal Damage received at once: +2Vigor Genetic Material (Mollusc)
20 - 40 If ≥ 5 ofAny Internal Damage received at once: +4Vigor
40 - 60 If ≥ 5 ofAny Internal Damage received at once: +6Vigor
60 - 80 If ≥ 5 ofAny Internal Damage received at once: +8Vigor
80 - 100 If ≥ 5 ofAny Internal Damage received at once: +10Vigor
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