Increased Melee Damage (Temporary): Difference between revisions

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{{Version|0.16.7.0}} __NOTOC__
{{Version|0.16.7.0}} __NOTOC__


= [[File:Genetic Affliction.png|40px]] Increased Melee Damage (Temporary) =
= [[File:Genetic Affliction Increased Melee Damage (Temporary).png|40px]] Increased Melee Damage (Temporary) =
Caused by {{hl|Hunter Genes|20|Affliction Genetic}}.
Caused by {{hl|Hunter Genes|20|Affliction Genetic}}.
{{Affliction table
{{Affliction table
| icon = Genetic Affliction
| icon = Genetic Affliction Increased Melee Damage (Temporary)
| name = Increased Melee Damage (Temporary)
| name = Increased Melee Damage (Temporary)
| identifier = increasedmeleedamage_temporary
| identifier = increasedmeleedamage_temporary

Revision as of 17:51, 28 March 2022

Data is potentially outdated
Last updated for version 0.16.7.0
The current game version is 1.4.6.0

Increased Melee Damage (Temporary)

Caused by Hunter Genes.

Affliction Limb Specific Vitality Scaling Strength Change Strength Range Effects Treatments Caused By

Increased Melee Damage (Temporary)
ID: increasedmeleedamage_temporary
Type: geneticmaterialbuff
No
(Shown on Torso)
No -1/s 0 - 100 +75% → +150% Melee Damage N/A N/A
v·d·e·h
Afflictions
Combat
Environmental
Poisons
Buffs
Debuffs
Genes
Tainted Genes
Talents
Other
Endgame (Spoilers)