Increased Melee Damage (Temporary): Difference between revisions
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{{ | {{Version|0.16.7.0}} __NOTOC__ | ||
= [[File:Genetic Affliction.png|40px]] Increased Melee Damage (Temporary) = | |||
Caused by {{hl|Hunter Genes|20|Affliction Genetic}}. | |||
{{Affliction table | {{Affliction table | ||
| icon = Genetic Affliction | |||
| name = Increased Melee Damage (Temporary) | | name = Increased Melee Damage (Temporary) | ||
| identifier = increasedmeleedamage_temporary | | identifier = increasedmeleedamage_temporary | ||
| limb = No | | type = geneticmaterialbuff | ||
| scaled = No | | limb = '''No'''<br>(Shown on Torso) | ||
| evolution = -1/s | | scaled = '''No''' | ||
| evolution = '''-1/s''' | |||
| range1 = 0 - 100 | | range1 = 0 - 100 | ||
| effect1 = '''+75% → +150%''' Melee Damage | | effect1 = '''+75% → +150%''' Melee Damage | ||
}} | }} | ||
{{Afflictions Nav}} | {{Afflictions Nav}} | ||
[[Category:Afflictions]] | [[Category:Afflictions]] |
Revision as of 11:33, 28 March 2022
Data is potentially outdated | |
Last updated for version 0.16.7.0 The current game version is 1.4.6.0 |
Increased Melee Damage (Temporary)
Caused by Hunter Genes.