Increased Melee Damage (Temporary): Difference between revisions
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{{Affliction table | {{Affliction table | ||
| name = Increased Melee Damage (Temporary) | | name = Increased Melee Damage (Temporary) | ||
| type = genetic | |||
| identifier = increasedmeleedamage_temporary | | identifier = increasedmeleedamage_temporary | ||
| limb = No | | limb = No |
Revision as of 18:19, 11 March 2022
Data is potentially outdated | |
Last updated for version 0.16.7.0 The current game version is 1.4.6.0 |
- See also: Afflictions
Affliction | Limb Specific | Vitality Scaling | Strength Change | Strength Range | Effects | Treatments | Caused By |
---|---|---|---|---|---|---|---|
File:Affliction Increased Melee Damage (Temporary).png Increased Melee Damage (Temporary) ID: increasedmeleedamage_temporary Type: genetic
|
No | No | -1/s | 0 - 100 | +75% → +150% Melee Damage |?| | Hunter Genes |