Increased Melee Damage (Temporary): Difference between revisions

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{{version|0.16.7.0}}
{{Version|1.0.7.0}} __NOTOC__
{{See also|Afflictions}}
[[File:Genetic Affliction.png|60x60px|left]]


= [[File:Genetic Affliction Increased Melee Damage (Temporary).png|40px]] Increased Melee Damage (Temporary) =
Caused by {{hl|Hunter Genes|20|Affliction Genetic}}.
{{Affliction table
{{Affliction table
| icon = Genetic Affliction Increased Melee Damage (Temporary)
| name = Increased Melee Damage (Temporary)
| name = Increased Melee Damage (Temporary)
| identifier = increasedmeleedamage_temporary
| identifier = increasedmeleedamage_temporary
| limb = No
| type = geneticmaterialbuff
| scaled = No
| limb = '''No'''<br>(Shown on Torso)
| evolution = -1/s
| scaled = '''No'''
| treatments =
| evolution = '''-1/s'''
| causes = [[File:Genetic Affliction.png|25px]][[Hunter Genes]]
| range1 = 0 - 100
| range1 = 0 - 100
| effect1 = '''+75% → +150%''' Melee Damage <span class="explain" title="Proportional to strength">'''&#124;?&#124;'''</span>
| effect1 = '''+75% → +150%''' Melee Damage
}}
}}


{{Afflictions Nav}}
{{Afflictions Nav}}
[[Category:Afflictions]]
[[Category:Afflictions]]

Latest revision as of 23:19, 13 March 2023

Data is up-to-date
Last updated for version 1.0.7.0
The current game version is 1.4.6.0

Increased Melee Damage (Temporary)

Caused by Hunter Genes.

Affliction Limb Specific Vitality Scaling Strength Change Strength Range Effects Treatments Caused By

Increased Melee Damage (Temporary)
ID: increasedmeleedamage_temporary
Type: geneticmaterialbuff
No
(Shown on Torso)
No -1/s 0 - 100 +75% → +150% Melee Damage N/A N/A


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