Hyperactivity: Difference between revisions

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== Related Talents ==
{{TalentTable
|{{SecurityTalent|scavenger}}
}}


{{Afflictions Nav}}
{{Afflictions Nav}}
[[Category:Afflictions]]
[[Category:Afflictions]]

Revision as of 03:24, 10 June 2022

Data is potentially outdated
Last updated for version 0.16.7.0
Last mentioned in changelog 1.1.18.0
The current game version is 1.4.4.1

Hyperactivity

Caused by taking Methamphetamine or Hyperzine.

Causes chemicals to last longer.
Affliction Limb Specific Vitality Scaling Strength Change Strength Range Effects Treatments Caused By

Hyperactivity
ID: haste
Type: haste
No
(Shown on Torso)
No -1/s 0 - 600 +0% → +35% Movement Speed
+0% → +30% Swimming Speed
+0% → 35% Melee Attack Speed
N/A Methamphetamine (+420 | +300)* Desirable Medical Skill35
Hyperzine (+400)* Desirable Medical Skill-


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