Difference between revisions of "Hyperactivity"

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m (Removed redirect to Buffs)
Tag: Removed redirect
m (Remove Scavenger from related talents)
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{{Version|0.16.7.0}} __NOTOC__
 
{{Version|0.16.7.0}} __NOTOC__
  
= [[File:Hyperactivity.png|40px]] Hyperactivity =
+
= [[File:Affliction Hyperactivity.png|40px]] Hyperactivity =
 
Caused by taking {{hl|Methamphetamine|20}} or {{hl|Hyperzine|20}}.
 
Caused by taking {{hl|Methamphetamine|20}} or {{hl|Hyperzine|20}}.
 
  ''Causes chemicals to last longer.''
 
  ''Causes chemicals to last longer.''
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| effect1 = '''+0% → +35%''' Movement Speed<br>'''+0% → +30%''' Swimming Speed<br>'''+0% → 35%''' Melee Attack Speed
 
| effect1 = '''+0% → +35%''' Movement Speed<br>'''+0% → +30%''' Swimming Speed<br>'''+0% → 35%''' Melee Attack Speed
 
}}
 
}}
 +
  
 
{{Afflictions Nav}}
 
{{Afflictions Nav}}
 
[[Category:Afflictions]]
 
[[Category:Afflictions]]

Revision as of 05:24, 10 June 2022

Version Checkmark False.png Data is potentially outdated
Last updated for version 0.16.7.0
The current game version is 0.18.15.1

Affliction Hyperactivity.png Hyperactivity

Caused by taking Methamphetamine icon.png Methamphetamine or Hyperzine icon.png Hyperzine.

Causes chemicals to last longer.
Affliction Limb Specific Vitality Scaling Strength Change Strength Range Effects Treatments Causes
Affliction Hyperactivity.png
Hyperactivity
ID: haste
Type: haste
No
(Shown on Torso)
No -1/s 0 - 600 +0% → +35% Movement Speed
+0% → +30% Swimming Speed
+0% → 35% Melee Attack Speed
N/A Methamphetamine icon.png Methamphetamine (+420 | +300)* Desirable Medical Skill35
Hyperzine icon.png Hyperzine (+400)* Desirable Medical Skill-


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