Hunter Genes: Difference between revisions

From Official Barotrauma Wiki
Jump to: navigation, search
m (Clarification)
No edit summary
Line 6: Line 6:
{{Affliction table
{{Affliction table
| name = Hunter Genes
| name = Hunter Genes
| type = genetic
| identifier = increasedmeleedamageondamage
| identifier = increasedmeleedamageondamage
| limb = No
| limb = No

Revision as of 18:19, 11 March 2022

Data is potentially outdated
Last updated for version 0.16.7.0
The current game version is 1.4.6.0
See also: Afflictions
Subject's adrenaline level is heightened in response to physical trauma.


Affliction Limb Specific Vitality Scaling Strength Change Strength Range Effects Treatments Caused By
File:Affliction Hunter Genes.png
Hunter Genes
ID: increasedmeleedamageondamage
Type: genetic
No No Stays 0 - 20 If ≥ 5 ofAny Internal Damage received at once: +20Increased Melee Damage (Temporary) Genetic Material (Hunter)
20 - 40 If ≥ 5 ofAny Internal Damage received at once: +40Increased Melee Damage (Temporary)
40 - 60 If ≥ 5 ofAny Internal Damage received at once: +60Increased Melee Damage (Temporary)
60 - 80 If ≥ 5 ofAny Internal Damage received at once: +80Increased Melee Damage (Temporary)
80 - 100 If ≥ 5 ofAny Internal Damage received at once: +100Increased Melee Damage (Temporary)
v·d·e·h
Afflictions
Combat
Environmental
Poisons
Buffs
Debuffs
Genes
Tainted Genes
Talents
Other
Endgame (Spoilers)