Hunter Genes: Difference between revisions
From Official Barotrauma Wiki
Jade Harley (talk | contribs) (11/13) |
Jade Harley (talk | contribs) m (Clarification) |
||
Line 13: | Line 13: | ||
| causes = {{hl|Genetic Material (Hunter)}} | | causes = {{hl|Genetic Material (Hunter)}} | ||
| range1 = 0 - 20 | | range1 = 0 - 20 | ||
| effect1 = '''If ≥ 5''' of[[File:Affliction Internal Damage.png|25px]][[Internal Damage|Any Internal Damage]]: '''+20'''[[File:Genetic Affliction.png|25px]][[Increased Melee Damage (Temporary)]] | | effect1 = '''If ≥ 5''' of[[File:Affliction Internal Damage.png|25px]][[Internal Damage|Any Internal Damage]] received at once: '''+20'''[[File:Genetic Affliction.png|25px]][[Increased Melee Damage (Temporary)]] | ||
| range2 = 20 - 40 | | range2 = 20 - 40 | ||
| effect2 = '''If ≥ 5''' of[[File:Affliction Internal Damage.png|25px]][[Internal Damage|Any Internal Damage]]: '''+40'''[[File:Genetic Affliction.png|25px]][[Increased Melee Damage (Temporary)]] | | effect2 = '''If ≥ 5''' of[[File:Affliction Internal Damage.png|25px]][[Internal Damage|Any Internal Damage]] received at once: '''+40'''[[File:Genetic Affliction.png|25px]][[Increased Melee Damage (Temporary)]] | ||
| range3 = 40 - 60 | | range3 = 40 - 60 | ||
| effect3 = '''If ≥ 5''' of[[File:Affliction Internal Damage.png|25px]][[Internal Damage|Any Internal Damage]]: '''+60'''[[File:Genetic Affliction.png|25px]][[Increased Melee Damage (Temporary)]] | | effect3 = '''If ≥ 5''' of[[File:Affliction Internal Damage.png|25px]][[Internal Damage|Any Internal Damage]] received at once: '''+60'''[[File:Genetic Affliction.png|25px]][[Increased Melee Damage (Temporary)]] | ||
| range4 = 60 - 80 | | range4 = 60 - 80 | ||
| effect4 = '''If ≥ 5''' of[[File:Affliction Internal Damage.png|25px]][[Internal Damage|Any Internal Damage]]: '''+80'''[[File:Genetic Affliction.png|25px]][[Increased Melee Damage (Temporary)]] | | effect4 = '''If ≥ 5''' of[[File:Affliction Internal Damage.png|25px]][[Internal Damage|Any Internal Damage]] received at once: '''+80'''[[File:Genetic Affliction.png|25px]][[Increased Melee Damage (Temporary)]] | ||
| range5 = 80 - 100 | | range5 = 80 - 100 | ||
| effect5 = '''If ≥ 5''' of[[File:Affliction Internal Damage.png|25px]][[Internal Damage|Any Internal Damage]]: '''+100'''[[File:Genetic Affliction.png|25px]][[Increased Melee Damage (Temporary)]] | | effect5 = '''If ≥ 5''' of[[File:Affliction Internal Damage.png|25px]][[Internal Damage|Any Internal Damage]] received at once: '''+100'''[[File:Genetic Affliction.png|25px]][[Increased Melee Damage (Temporary)]] | ||
}} | }} | ||
{{Afflictions Nav}} | {{Afflictions Nav}} | ||
[[Category:Afflictions]] | [[Category:Afflictions]] |
Revision as of 06:14, 4 March 2022
Data is potentially outdated | |
Last updated for version 0.16.7.0 The current game version is 1.4.6.0 |
- See also: Afflictions
Subject's adrenaline level is heightened in response to physical trauma.
Affliction | Limb Specific | Vitality Scaling | Strength Change | Strength Range | Effects | Treatments | Caused By |
---|---|---|---|---|---|---|---|
File:Affliction Hunter Genes.png Hunter Genes ID: increasedmeleedamageondamage
|
No | No | Stays | 0 - 20 | If ≥ 5 ofAny Internal Damage received at once: +20Increased Melee Damage (Temporary) | Genetic Material (Hunter) | |
20 - 40 | If ≥ 5 ofAny Internal Damage received at once: +40Increased Melee Damage (Temporary) | ||||||
40 - 60 | If ≥ 5 ofAny Internal Damage received at once: +60Increased Melee Damage (Temporary) | ||||||
60 - 80 | If ≥ 5 ofAny Internal Damage received at once: +80Increased Melee Damage (Temporary) | ||||||
80 - 100 | If ≥ 5 ofAny Internal Damage received at once: +100Increased Melee Damage (Temporary) |