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Haloperidol

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Revision as of 00:40, 19 July 2022 by Vyk (talk | contribs) (version)
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Data is up-to-date
Last updated for version 0.18.15.0
Last mentioned in changelog 0.17.15.0
The current game version is 1.4.6.0

Main article: Medical Items


Haloperidol
Cures Psychosis if the user has a high enough Medical skill.
Medical Usage
Desirable Medical Skill 37
Success
Psychosis (-100)*
Hallucinating (-100)*
Duration of the effects 1 second
Failure
Psychosis (-25)*
Hallucinating (-25)*
Duration of the effects in case of failure 1 second
Crafting
Fabricator Skill Medical 21
Medical Fabricator
Requirements
Lithium
Carbon (x2)
Chlorine (x2)
Time to fabricate 30s
Deconstructor Yield
Store
OutpostOutpost Buy Sell
Habitation OutpostHabitation 130 mk 39 mk
ColonyColony 130 mk 39 mk
Research OutpostResearch 130 mk 39 mk
Military OutpostMilitary 130 mk 39 mk
Mining OutpostMining 130 mk 39 mk
Medical MerchantMedical Merchant 117 mk 35 mk
Engineer MerchantEngineer Merchant N/A 39 mk
Armory MerchantArmory Merchant N/A 39 mk
Children of The HonkmotherClown Merchant N/A 39 mk
The Church of HuskHusk Merchant N/A 39 mk
Technical
Identifier antipsychosis
Categories

Haloperidol is an antidote in Barotrauma.

Function

Haloperidol is an extremely potent anti-psychosis drug. If used successfully it will completely remove any psychosis or hallucinogenic afflictions. A character with a medical skill of 37 or above will get the most out of this antidote.

v·d·e·h
Medical Items
Basic Chemicals
Medicine
Stimulants
Poisons
Antidotes