Glass Jaw: Difference between revisions

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| causes = [[Genetic Material#Tainted Genes|Tainted Genetic Materials]]
| causes = [[Genetic Material#Tainted Genes|Tainted Genetic Materials]]
| range1 = 0 - 100
| range1 = 0 - 100
| effect1 = '''+25% → +75%''' to[[File:Affliction Stun.png|25px]][[Stun|All Types of Stun]] afflicted
| effect1 = '''+25% → +75%''' to[[File:Affliction Stun.png|25px]][[Stun|All Types of Stun]] afflicted <span class="explain" title="Proportional to strength">'''&#124;?&#124;'''</span>
}}
}}


{{Afflictions Nav}}
{{Afflictions Nav}}
[[Category:Afflictions]]
[[Category:Afflictions]]

Revision as of 07:04, 4 March 2022

Data is potentially outdated
Last updated for version 0.16.7.0
The current game version is 1.4.5.0
See also: Afflictions
Subject suffers from longer periods of unconsciousness when knocked out.


Affliction Limb Specific Vitality Scaling Strength Change Strength Range Effects Treatments Caused By
File:Affliction Glass Jaw.png
Glass Jaw
ID: glassjaw
No No Stays 0 - 100 +25% → +75% toAll Types of Stun afflicted |?| Tainted Genetic Materials
v·d·e·h
Afflictions
Combat
Environmental
Poisons
Buffs
Debuffs
Genes
Tainted Genes
Talents
Other
Endgame (Spoilers)