Disguised As Husk: Difference between revisions

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m (handheld sonar (no idea how I missed this))
m (update)
 
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{{Version|1.0.7.0}} __NOTOC__
{{Version|1.1.18.1}} __NOTOC__


= [[File:Affliction Disguised.png|40px]] Disguised As Husk=
= [[File:Affliction Disguised.png|40px]] Disguised As Husk=
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{{Affliction table
{{Affliction table
| name = Disguised As Husk
| name = Disguised As Husk
| identifier = disguisedashusk
| identifier = disguise
| icon = Affliction Disguised
| icon = Affliction Disguised
| type = disguise
| type = disguise
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| effect1 = Husks become passive
| effect1 = Husks become passive
}}
}}
*[[Husk]]s and other [[Husk Infection|husked creatures]] will not attack a character with this affliction unless provoked. This is caused by attacking the creature, or wearing/using any provocative items (such as any of the [[Diving Suit]]s, active [[Flashlight]]s, [[Underwater Scooter]]s, [[Handheld Sonar]]s, both types of [[Flare]]s, [[Glowstick]]s, [[Fire Extinguisher]]s, or discharging a ranged weapon in their vicinity). Removing the source of provocation will return the Husk to a passive state after a few seconds.
*[[Husk]]s and other [[Husk Infection|husked creatures]] will not attack a character with this affliction unless attacked first. Note that attacking a husk will make them permanently hostile.
*Note that attacking a husk will make them permanently hostile.




{{Afflictions Nav}}
{{Afflictions Nav}}
[[Category:Afflictions]]
[[Category:Afflictions]]

Latest revision as of 05:24, 25 October 2023

Data is up-to-date
Last updated for version 1.1.18.1
The current game version is 1.4.6.0

Disguised As Husk

Caused by wearing Cultist Robes or Zealot Robes, or by being within 8 meters of a Ritual Lantern.

Affliction Limb Specific Vitality Scaling Strength Change Strength Range Effects Treatments Caused By

Disguised As Husk
ID: disguise
Type: disguise
No (Not Shown) No -1/s 0 - 1 Husks become passive N/A N/A
  • Husks and other husked creatures will not attack a character with this affliction unless attacked first. Note that attacking a husk will make them permanently hostile.


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