Cyanide: Difference between revisions
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(Removed redirect to Medical Items#Cyanide) Tag: Removed redirect |
Wheatley1001 (talk | contribs) m (Added stub note) |
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{{version|0.15.22.1|stub=yes}}{{Main|Medical Items}}{{Medical infobox | {{version|0.15.22.1|stub=yes|stubnote=Add function text.}} | ||
{{Main|Medical Items}}{{Medical infobox | |||
| identifier = cyanide | | identifier = cyanide | ||
| type = poison | | type = poison |
Revision as of 09:00, 26 May 2022
Data is potentially outdated | |
Last updated for version 0.15.22.1 The current game version is 1.4.5.0 Stub Notes: Add function text. |
Main article: Medical Items
Cyanide | |||||||||||||||
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A highly potent neurotoxin. | |||||||||||||||
Medical Usage | |||||||||||||||
Desirable Medical Skill | None | ||||||||||||||
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Crafting | |||||||||||||||
Fabricator Skill | Medical 54 | ||||||||||||||
Medical Fabricator Requirements |
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Deconstructor Yield | |||||||||||||||
Store | |||||||||||||||
Outpost | Buy | Sell | |||||||||||||
Habitation | N/A | 60 mk | |||||||||||||
Colony | 180 mk | 54 mk | |||||||||||||
Research | 180 mk | 54 mk | |||||||||||||
Military | 220 mk | 66 mk | |||||||||||||
Mining | N/A | 66 mk | |||||||||||||
Medical Merchant | N/A | 60 mk | |||||||||||||
Engineer Merchant | N/A | 60 mk | |||||||||||||
Armory Merchant | N/A | 60 mk | |||||||||||||
Clown Merchant | N/A | 60 mk | |||||||||||||
Husk Merchant | N/A | 60 mk | |||||||||||||
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Cyanide is used to inflict Cyanide Poisoning on creatures with a mass below 150.
Function
Fabrication & Deconstruction
Crafting Materials | Crafting Talent, Skill, Time | Item | Deconstruction Time | Deconstruction Yield |
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Cyanide Stabilozine |
30 | Cyanide Antidote |
20 | Stabilozine |
Medical Items | |
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Basic Chemicals | |
Medicine | |
Stimulants | |
Poisons | |
Antidotes |