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= Monster Loots =
= Monster Loots =


The '''Monster Loots''' are mainly acquired by eliminating hostile Creatures roaming the depth of Europan ocean.
'''Monster Loots''' are items collected from the inventories of dead [[Creatures]].


== Adrenaline Gland ==
{| class = "wikitable sortable"
{{Items infobox
! colspan = 3 | Item
| name = Adrenaline Gland
! colspan = 2 | Source
| type = exotic
|-
| image = Adrenaline Gland.png
! Name
| imagewidth = 60
! Type
| caption = ''Contains large amounts of adrenaline, which can be extracted using a deconstructor.''
! class= "unsortable" | Function
| baseprice = 250
! Creature
| outpostmultiplier = 0.9
! class= "unsortable" | Chance
| outpostunbuyable = true
|-
| citymultiplier = 1.1
| rowspan = 3 |{{hyperlink|Alien Blood}}
| cityminavailable = 2
| rowspan = 3 | Chemical
| researchmultiplier = 1.2
| rowspan = 3 | Treats {{Affliction|Bloodloss|||||30}}, used in crafting {{hyperlink|Blood Pack|20}}
| researchminavailable = 3
| {{Hyperlink|Crawler|90}}
| militarymultiplier = 0.9
| 100%
| militaryunbuyable = true
|-
| minemultiplier = 0.85
|{{Hyperlink|Golden Hammerhead|90}}
| mineunbuyable = true
| 100%
| noreq = Yes
|-
| noraw = Yes
|{{Hyperlink|Hammerhead|90}}
| deconstructor = Yes
| 100%
| deconstructortime = 10
|-
| deconstructormaterials = {{Hyperlink|Adrenaline}} x4
| {{hyperlink|Adrenaline Gland}}
}}
| Raw Material
The '''Adrenaline Gland''' is a type of Europan Creature's organ.
| Deconstructs into {{hyperlink|Adrenaline}}
 
| [[File:Organ.png|90px]][[Thalamus#Organ|Thalamus Organ]]
<big>'''Acquisition'''</big>
| 100% of 1 - 2
 
|-
At most two units of Adrenaline Gland can be harvested exclusively from a single [[File:Organ.png|90px]][[Thalamus#Organ|Thalamus]]' Organ that is usually found inhabiting a shipwreck. Deconstructing [[Creature Loots#Strange Eggs|Strange Eggs]] also provides it.
| {{hl|Brockite}}
 
| Raw Mineral
It is also available in [[Store#Adrenaline Gland|Store]].
| Deconstructs into {{hl|Thorium}} and {{hl|Phosphorus}}
 
| {{hl|Moloch|90}}
<big>'''Usage'''</big>
| 100%
 
|-
The Adrenaline Gland does nothing on its own. It can only be deconstructed to four units of {{Hyperlink|Adrenaline}}, which is then used in the fabrication of the {{Hyperlink|Fentanyl}}.
|{{hyperlink|Crawler Mask}}
 
| Gear
{{Clr}}
| Cosmetic headwear, makes crawler noises.
== Alien Blood ==
| {{Hyperlink|Crawler|90}}  
{{Items infobox
| 2% (1/51)
| name = Alien Blood
|-
| type = exotic
|{{hyperlink|Husk Stinger}}
| image = Alien Blood.png
| Weapon
| imagewidth = 60
| Melee weapon.
| caption = ''Blood extracted from a Europan lifeform. Can be further processed into a blood substitute for the treatment of blood loss.''
| {{Hyperlink|Husk|90x90px}}
| baseprice = 120
| 9% (1/11)
| outpostmultiplier = 0.85
|-
| outpostunbuyable = true
| rowspan = 2 | {{hyperlink|Hydroxyapatite}}
| citymultiplier = 0.85
| rowspan = 2 | Raw Mineral
| cityunbuyable = true
| rowspan = 2 | Deconstructs into {{hyperlink|Calcium}} and {{hyperlink|Phosphorus}}
| researchmultiplier = 1.2
| {{hl|Moloch|90}}
| researchminavailable = 2
| 100% of 1 - 2
| militarymultiplier = 0.9
|-
| militaryunbuyable = true
| {{hl|Mudraptor|90}}
| minemultiplier = 0.85
| 100%
| mineunbuyable = true
|-
| medical = 40
|{{hyperlink|Moloch Shell Fragment}}
| handicap = Only one use<br>Treats less<br>{{Hyperlink|Bloodloss||Affliction Bloodloss}}<br>Doubles strength<br>{{Hyperlink|Psychosis||Affliction Psychosis}}
| Gear
| noraw = Yes
| Strong Body armor
}}
| {{hyperlink|Moloch|90}}
{{See also|Alien Blood|Chemicals}}
| 33% (1/3)
The '''Alien Blood''' is a Creature extracted chemical mainly used to fabricate better medical items.
|-
 
|{{hyperlink|Mudraptor Egg|30|Mudraptor Egg Small}}
<big>'''Acquisition'''</big>
| Exotic
 
| Hatches into a [[Mudraptor]]
The Alien Blood is commonly extracted from the small {{Hyperlink|Mudraptor Egg||Mudraptor Egg Small}} and Creatures such as the {{Hyperlink|Crawler|80}}, the {{Hyperlink|Golden Hammerhead|80}}, and the {{Hyperlink|Hammerhead|80}}.
| {{hyperlink|Mudraptor|90}}
 
| 6% (1/17)
Two units of the Alien Blood can be harvested from deconstructing [[Creature Loots#Strange Eggs|Strange Eggs]]. There is also a chance for at most two units of the Alien Blood to be inside the [[File:Organ.png|90px]][[Thalamus#Organ|Thalamus]]' Organ.
|-
 
|{{hyperlink|Mudraptor Shell|40x40px}}
It can also be purchased from the [[Store#Alien Blood|Store]].
| Tool?
 
| Blocks attacks and movement
<big>'''Function'''</big>
| {{hyperlink|Mudraptor|90}}
 
| 6% (1/17)
The Alien Blood is mainly used to craft {{Hyperlink|Blood Pack|20}}, which is a stronger alternative to the {{Hyperlink|Saline|20}}.
 
On its own, it treats and reduces {{Hyperlink|Bloodloss||Affliction Bloodloss}} but also inflicts {{Hyperlink|Psychosis||Affliction Psychosis}}.
 
<big>'''Usage'''</big>
 
The Alien Blood can be held in one hand. Without using the Health GUI, by holding the "Aim" keybind (Right Mouse Button by default) and pressing the "Shoot" keybind (Left Mouse Button by default), the player's character will swing the chemical and inject its content to anything it hits, both Creatures and humans. It can also be applied in the Health GUI by dragging and dropping the chemical on any limbs.
 
The Alien Blood cannot be loaded in the {{Hyperlink|Syringe Gun|40|icon}}.
 
{{Clr}}
== Crawler Mask ==
{{Items infobox
| name = Crawler Mask
| type = gear
| image = Crawler Mask.png
| imagewidth = 80
| caption = ''Protects wearer's identity. Fun at certain parties.''
| baseprice = 1
| unbuyable = true
| outpostmultiplier = 1
| outpostunbuyable = all
| citymultiplier = 1
| cityunbuyable = all
| researchmultiplier = 1
| researchunbuyable = all
| militarymultiplier = 1
| militaryunbuyable = all
| minemultiplier = 1
| mineunbuyable = all
| noreq = Yes
| noraw = Yes
}}
The '''Crawler Mask''' is a rare Creature Headgear that is worn in the Head Slot.
 
<big>'''Acquisition'''</big>
 
The Crawler Mask is extremely rare and only obtainable from the {{Hyperlink|Crawler|80}} 2% of the time.
 
<big>'''Function'''</big>
 
The purpose of the Crawler Mask is to hide the wearer's face. Combined with the removal of the {{Hyperlink|ID Card||icon}}, the Mask effectively hides the wearer's name, thus their identity.
 
When worn, the Crawler Mask also randomly emits one of the three noises of an idle Crawler every 7 seconds.
 
=== Audio ===
<gallery widths="250" heights="120">
File:Crawler Idle 1.ogg|The Crawler idle sound 1
File:Crawler Idle 2.ogg|The Crawler idle sound 2
File:CRAWLER idle3.ogg|The Crawler idle sound 3
</gallery>
 
{{Clr}}
== Husk Stinger ==
{{Items infobox
| name = Husk Stinger
| type = weapon
| image = Husk Stinger.png
| imagewidth = 120
| caption = ''A makeshift stabbing tool.''
| image2 = Husk Stinger icon.png
| imagewidth2 = 70
| caption2 = Inventory icon
| baseprice = 1
| unbuyable = true
| outpostmultiplier = 1
| outpostunbuyable = all
| citymultiplier = 1
| cityunbuyable = all
| researchmultiplier = 1
| researchunbuyable = all
| militarymultiplier = 1
| militaryunbuyable = all
| minemultiplier = 1
| mineunbuyable = all
| noreq = Yes
| noraw = Yes
}}
The '''Husk Stinger''' is a rare Creature weapon mainly used for close combat.
 
<big>'''Acquisition'''</big>
 
The Husk Stinger can be acquired from looting the {{Hyperlink|Husk|20}} 9% of the time.
 
<big>'''Function'''</big>
 
Husk Stingers are an alternative to the {{Hyperlink|Diving Knife}} as both are almost identical bladed melee weapons in a lot of aspects. Despite being rarer, they are weaker in terms of damage severity and attack speed compared to the Diving Knife. They also make a different sound when hitting a target.
 
<big>'''Usage'''</big>
 
The Husk Stinger requires only one hand to use.  Once equipped, the player can hold down right-click (mouse 2) to ready weapon. The character will then lift the Stinger above their head in preparation to strike. Left-clicking (mouse 1) will then swing the Stinger.
 
Unlike the Diving Knife, the Husk Stinger can damage structures but cannot sever limbs.
 
=== Damage Values ===
{{Damage table
| item = Husk Stinger
| image = Husk Stinger icon.png
| imagewidth = 70
| afflictions = {{Hyperlink|Lacerations|40|Affliction Lacerations|Internal Damage}} 5% <br> {{Hyperlink|Bleeding|40|Affliction Bleeding}} 10%
| structuredamage = 5
| stundamage = 0.2
| duration = 1
| damagetype = Slash
}}
=== Audio ===
<gallery widths="250" heights="120">
File:Smack1.ogg|The Husk Stinger hitting a target
</gallery>
 
{{Clr}}
== Moloch Shell Fragment ==
{{Items infobox
| name = Moloch Shell Fragment
| type = gear
| image = Moloch Shell Fragment.png
| imagewidth = 60
| caption = ''A sturdy piece of a moloch's shell.''
| image2 = Moloch Shell Fragment icon.png
| imagewidth2 = 60
| caption2 = Inventory icon
| baseprice = 1
| unbuyable = true
| outpostmultiplier = 1
| outpostunbuyable = all
| citymultiplier = 1
| cityunbuyable = all
| researchmultiplier = 1
| researchunbuyable = all
| militarymultiplier = 1
| militaryunbuyable = all
| minemultiplier = 1
| mineunbuyable = all
| noreq = Yes
| noraw = Yes
}}
The '''Moloch Shell Fragment''' is a rare Creature Outerwear that protects the wearer's torso.
 
<big>'''Acquisition'''</big>
 
The Moloch Shell Fragment is only obtainable from the {{Hyperlink|Moloch|80}} 33% of the time.
 
<big>'''Function'''</big>
 
Compared to the {{Hyperlink|Body Armor||icon}}, the Moloch Shell Fragment is generally more resilient and provides more types of damage resistances. However, it also slows down the wearer's movement speed by 40%.
 
{| class="wikitable"
![[Afflictions]]
!Damage Reduction
|-
|-
|[[File:Affliction Internal Damage.png|40x40px]] '''[[Internal Damage]] <span style="cursor:help;" title="Bite Wounds, Blunt Force Trauma, Deep Tissue Injury, Gunshot Wound, Internal Damage, Lacerations, and Organ Damage">***</span>'''
|{{hyperlink|Paralyxis}}
| align="center"| <span style="color:#00FF00">-80%</span>
| Crafting Material
| Used in crafting {{hyperlink|Paralyzant}}
| {{hyperlink|Leucocyte|90}}
| 100%
|-
|-
|[[File:Affliction Bleeding.png|40x40px]] '''[[Bleeding]]'''
| rowspan = 2 |{{hyperlink|Swim Bladder|30x30px}}
| align="center"| <span style="color:#00FF00">-90%</span>
| rowspan = 2 |Raw Material
| rowspan = 2 | Deconstructs into {{hyperlink|Saline|30x30px}} and {{hyperlink|stabilozine}}
|{{Hyperlink|Golden Hammerhead|90}}
| 100%
|-
|-
|[[File:Affliction Burn.png|40x40px]] '''[[Burn]]'''
|{{Hyperlink|Hammerhead|90}}
| align="center"| <span style="color:#00FF00">-10%</span>
| 100%
|-
|-
|{{hyperlink|Velonaceps Calyx Eggs}}
| Chemical
| Starts a {{Affliction|Husk Infection}}, used in crafting {{Hyperlink|Calyxanide}}
| {{hyperlink|Husk|90x90px}}
| 27% (3/11)
|}
|}
{{Clr}}
== Mudraptor Egg ==
{{Items infobox
| name = Mudraptor Egg
| type = exotic
| image = Mudraptor Egg Small.png
| imagewidth = 60
| caption = ''A slimy, pulsating mudraptor egg. The gaping maw on top of the egg seems to be grasping for something to eat.''
| baseprice = 1000
| outpostmultiplier = 0.85
| outpostunbuyable = true
| citymultiplier = 0.9
| cityunbuyable = true
| researchmultiplier = 1.2
| researchminavailable = 1
| militarymultiplier = 1.1
| militaryunbuyable = true
| minemultiplier = 0.85
| mineunbuyable = true
| supplyname = Food
| supplycount = 1
| supplyitems = {{Hyperlink|Saline|20}}
| noreq = Yes
| deconstructor = Yes
| deconstructortime = 10
| deconstructormaterials = {{Hyperlink|Alien Blood}}
}}
The '''Mudraptor Egg''' is a unique and dynamic Creature loot.
<big>'''Acquisition'''</big>
As the name suggests, the Mudraptor Egg can be obtained from the {{Hyperlink|Mudraptor|75}} 6% of the time. The Egg can also be bought in [[Store#Mudraptor Egg|Store]], which is also the most expensive item.
There is also a 1% chance of it being inside a [[Containers#General Containers|Cabinet]] in the Sub.
<big>'''Function'''</big>
The Mudraptor Egg has one inventory slot in it. One unit of {{Hyperlink|Saline|20}} can be put in to feed and grow it.
The Egg has three stages of growth, meaning it requires three units of Saline for each stage. As it slowly consumes the Saline, it also grows in scale little by little.
<big>'''[[File:Mudraptor Egg Small.png|35px]] Stage 1 (Small)'''</big>
The small Mudraptor Egg is the default state. It can be held in either hand and stored in the player's inventory or containers. It has a [[Vitality]] of 20, therefore it can be damaged and destroyed.
When fed with Saline, the Egg starts consuming 1% of its condition every second and gradually increasing its scale. After consuming 90% of the Saline (90 seconds), the Egg will simultaneously go into its second stage form and become unholdable, falling out of the player's inventory or any containers and permanently anchoring itself on whichever surface it lands on.
<big>'''[[File:Mudraptor Egg Medium.png|50px]] Stage 2 (Medium)'''</big>
The medium Mudraptor Egg is the middle stage of its growth, having a decent size. It can no longer be picked up but instead acts as a container that only accepts the Saline when interacted with and its Vitality increases to 50.
Feeding the Egg with another Saline will further increase its scale until it changes to its final form. This process also takes 90 seconds.
<big>'''[[File:Mudraptor Egg Large.png|70px]] Stage 3 (Large)'''</big>
The large Mudraptor Egg is the final stage of its growth, whose size is visibly huge. Its Vitality significantly increases to 200 in this state.
If the Egg is fed with the third Saline, its scale will continue to further increase. After the duration of 90 seconds, the Egg will hatch and the Mudraptor will burst out. Despite the effort of growing the Egg, the Creature cannot be tamed and will attack everyone like any other hostile Mudraptors. It can be eliminated for its loots.
'''NOTE:''' There is a small chance that the {{Hyperlink|Mudraptor Shell||icon}} may burst out along with the Mudraptor as soon as the Egg hatches. It is unknown whether this is intentional or a bug. 
<big>'''Usage'''</big>
Besides the ability to be grown, the Mudraptor Egg in its small form can be deconstructed to yield one unit of {{Hyperlink|Alien Blood}}.
{{Clr}}
== Mudraptor Shell ==
{{Items infobox
| name = Mudraptor Shell
| type = gear
| image = Mudraptor Shell.png
| imagewidth = 20
| caption = ''A protective shell of a mudraptor.''
| image2 = Mudraptor Shell icon.png
| imagewidth2 = 60
| caption2 = Inventory icon
| baseprice = 1
| unbuyable = true
| outpostmultiplier = 1
| outpostunbuyable = all
| citymultiplier = 1
| cityunbuyable = all
| researchmultiplier = 1
| researchunbuyable = all
| militarymultiplier = 1
| militaryunbuyable = all
| minemultiplier = 1
| mineunbuyable = all
| noreq = Yes
| noraw = Yes
}}
The '''Mudraptor Shell''' is a piece of equipment mainly used to block incoming damage.
<big>'''Acquisition'''</big>
The Mudraptor Shell can only be acquired from the {{Hyperlink|Mudraptor|75}} 6% of the time or rarely right after the {{Hyperlink|Mudraptor Egg|40|Mudraptor Egg Large}} has fully grown and hatched (May be due to a bug).
<big>'''Function'''</big>
<!-- Needs info on exactly the kinds of damage and how much damage strength the Shell resists -->
The Mudraptor Shell functions like a type of shield which shares many similarities to the Mudraptor's Armor, though it appears weaker and usually unreliable as sometimes it halves all damages, but other times it does not resist certain types of attacks.
The user also receives a penalty of 40% to their movement speed when wielding it. Regardless, the shield has the ability to push against any characters, humans or Creatures, towards whichever direction the wielder is going.
<big>'''Usage'''</big>
The Mudraptor Shell requires both hands to operate and cannot be added to the player's inventory. Once equipped, holding right click (mouse 2) makes the character aim the shield.
{{Clr}}
== Paralyxis ==
{{Items infobox
| name = Paralyxis
| type = exotic
| image = Paralyxis.png
| imagewidth = 70
| caption = ''Useful for crafting.''
| baseprice = 200
| outpostmultiplier = 1.25
| outpostunbuyable = true
| citymultiplier = 1.15
| cityunbuyable = true
| researchmultiplier = 1
| researchminavailable = 1
| militarymultiplier = 1.1
| militaryunbuyable = true
| minemultiplier = 0.9
| mineminavailable = 1
| noreq = Yes
| noraw = Yes
}}
The '''Paralyxis''' is an Alien Material that is only used as a crafting component.
<big>'''Acquisition'''</big>
The Paralyxis is obtainable from deconstructing the {{Hyperlink|Hallucinogenic Bufotoxin}} and the {{Hyperlink|Mucus Ball}}. It is also mainly found on the remains of the {{Hyperlink|Leucocyte|40}}, originating from the [[File:Cell Spawn Organ.png|45px]][[Thalamus#Cell Spawn Organ|Thalamus]]' Cell Spawn Organ commonly found inhabiting a shipwreck.
It can also be purchased in [[Store#Paralyxis|Store]].
<big>'''Usage'''</big>
The Paralyxis does nothing on its own. It is only useful for crafting the {{Hyperlink|Paralyzant||icon}}, a non-lethal neurotoxin that causes {{Hyperlink|Paralysis||Affliction Paralysis}}.
{{Clr}}
== Swim Bladder ==
{{Items infobox
| name = Swim Bladder
| type = exotic
| image = Swim Bladder.png
| imagewidth = 60
| caption = ''Many Europan lifeforms have a swim bladder containing tissue fluids that can be easily processed into stabilozine and saline.''
| baseprice = 250
| outpostmultiplier = 0.9
| outpostunbuyable = true
| citymultiplier = 1
| cityminavailable = 2
| researchmultiplier = 1.1
| researchminavailable = 3
| militarymultiplier = 1
| militaryunbuyable = true
| minemultiplier = 0.9
| mineunbuyable = true
| noreq = Yes
| deconstructor = Yes
| deconstructortime = 10
| deconstructormaterials = {{Hyperlink|Stabilozine||icon}} x2
{{Hyperlink|Saline|20}} x3
}}
The '''Swim Bladder''' is a common type of Creature's organ containing various essences.
<big>'''Acquisition'''</big>
The Swim Bladder is mostly obtainable from the Hammerhead species, specifically the {{Hyperlink|Golden Hammerhead|80}} and the {{Hyperlink|Hammerhead|80}}. It can also be purchased in [[Store#Swim Bladder|Store]].
<big>'''Usage'''</big>
The Swim Bladder does nothing on its own. It can only be processed through deconstruction to acquire two units of {{Hyperlink|Stabilozine||icon}} and three units of {{Hyperlink|Saline|20}}.
{{Clr}}
== Velonaceps Calyx Eggs ==
{{Items infobox
| name = Velonaceps Calyx Eggs
| type = exotic
| image = Velonaceps Calyx Eggs.png
| imagewidth = 60
| caption = ''Dormant eggs of the Europan lifeform colloquially referred to as 'husk parasite'.''
| baseprice = 600
| outpostmultiplier = 1.2
| outpostunbuyable = true
| citymultiplier = 1.3
| cityminavailable = 1
| researchmultiplier = 1
| researchminavailable = 1
| militarymultiplier = 1.2
| militaryunbuyable = true
| minemultiplier = 1.3
| mineunbuyable = true
| noreq = Yes
| noraw = Yes
}}
{{See also|Velonaceps Calyx Eggs|Chemicals}}
The '''Velonaceps Calyx Eggs''', commonly known as Husk Eggs or Husk Parasites, are a type of poisonous and infectious chemical.
<big>'''Acquisition'''</big>
The Velonaceps Calyx Eggs are commonly found inside the {{Hyperlink|Husk|20}} 18% of the time. It can also be purchased in [[Store#Velonaceps Calyx Eggs|Store]] and it is the second most expensive item.
<big>'''Function'''</big>
The Velonaceps Calyx Eggs are a dangerous chemical. One dose of these Eggs leads to the {{Hyperlink|Husk Infection||Affliction Husk Infection}} as the so-called Husk Parasites slowly take over and consume the body of their host, eventually turning them into nothing but an empty exoskeleton controlled by the Parasite.
However, they can be used as a base for crafting the {{Hyperlink|Calyxanide||icon}} as the cure to the Infection.
<big>'''Usage'''</big>
The Velonaceps Calyx Eggs can be held in one hand. Without using the Health GUI, by holding the "Aim" keybind (Right Mouse Button by default) and pressing the "Shoot" keybind (Left Mouse Button by default), the player's character will swing the chemical and inject its content to anything it hits, both Creatures and humans. It can also be applied in the Health GUI by dragging and dropping the chemical on any limbs.
They cannot be loaded in the {{Hyperlink|Syringe Gun|40|icon}}.


= Pet Loots =
= Pet Loots =

Revision as of 17:13, 20 January 2021

Data is potentially outdated
Last updated for version 0.10.6.2
The current game version is 1.4.6.0

The Creature Loot are unique loots that can be harvested from various Creatures lurking under Europan ocean. Some of these can also be bought in Store.

Monster Loots

Monster Loots are items collected from the inventories of dead Creatures.

Item Source
Name Type Function Creature Chance
Alien Blood Chemical Treats Bloodloss (30)*, used in crafting Blood Pack Crawler 100%
Golden Hammerhead 100%
Hammerhead 100%
Adrenaline Gland Raw Material Deconstructs into Adrenaline Thalamus Organ 100% of 1 - 2
Brockite Raw Mineral Deconstructs into Thorium and Phosphorus Moloch 100%
Crawler Mask Gear Cosmetic headwear, makes crawler noises. Crawler 2% (1/51)
Husk Stinger Weapon Melee weapon. Husk 9% (1/11)
Hydroxyapatite Raw Mineral Deconstructs into Calcium and Phosphorus Moloch 100% of 1 - 2
Mudraptor 100%
Moloch Shell Fragment Gear Strong Body armor Moloch 33% (1/3)
Mudraptor Egg Exotic Hatches into a Mudraptor Mudraptor 6% (1/17)
Mudraptor Shell Tool? Blocks attacks and movement Mudraptor 6% (1/17)
Paralyxis Crafting Material Used in crafting Paralyzant Leucocyte 100%
Swim Bladder Raw Material Deconstructs into Saline and Stabilozine Golden Hammerhead 100%
Hammerhead 100%
Velonaceps Calyx Eggs Chemical Starts a Husk Infection , used in crafting Calyxanide Husk 27% (3/11)

Pet Loots

The Pet Loots are obtainable items from tamed Creatures, commonly known as Pets. These items are mostly products that Pets generate if they are well taken care of.

Strange Eggs

Strange Eggs
Click to upload a new image.Dummy link
Statistics
Food Saline
Food Capacity 1
Crafting
Constructible? No
Deconstructor Yield
Store
Base Price 500 mk
Outposts
OutpostOutpost Buy Sell
Habitation OutpostHabitation N/A 150 mk
ColonyColony 600 mk 180 mk
Research OutpostResearch 700 mk 210 mk
Military OutpostMilitary N/A 150 mk
Mining OutpostMining N/A 112 mk
Medical MerchantMedical Merchant N/A 150 mk
Engineer MerchantEngineer Merchant N/A 150 mk
Armory MerchantArmory Merchant N/A 150 mk
Children of The HonkmotherClown Merchant N/A 150 mk
The Church of HuskHusk Merchant N/A 150 mk
Technical
Identifier
Categories

The four Strange Eggs consist of four different species as Pets: Peanut, Psilotoad, Orange Boy, and Cthulhu.

Acquisition

The Strange Eggs are easily acquired in Store for a high price. There is also a 5% chance that they can be scavenged inside a shipwreck.

Function

The Strange Eggs can be injected with the Saline. As soon as the item is inserted into the Eggs, they will hatch immediately and the corresponding Pet will burst out.

Usage

Other than hatching them for Pets, the Strange Eggs can be deconstructed for two units of Alien Blood and the Adrenaline Gland.

Chitin Chunk

Chitin Chunk
Click to upload a new image.Dummy link
Crafting
Constructible? No
Deconstructor Yield
Carbon
10s
Store
Base Price 1 mk
Outposts
OutpostOutpost Sell
Habitation OutpostHabitation 1 mk
ColonyColony 1 mk
Research OutpostResearch 1 mk
Military OutpostMilitary 1 mk
Mining OutpostMining 1 mk
Medical MerchantMedical Merchant 1 mk
Engineer MerchantEngineer Merchant 1 mk
Armory MerchantArmory Merchant 1 mk
Children of The HonkmotherClown Merchant 1 mk
The Church of HuskHusk Merchant 1 mk
Technical
Identifier
Categories

The Chitin Chunk is a natural piece of chitin mostly used for crafting tough items.

Acquisition

The Chitin Chunk can only be harvested from a well-fed and happy Orange Boy.

Usage

The Chitin Chunk can be deconstructed to yield the Carbon. But it is best used for crafting the File:Chitin Helmet icon.png Chitin Helmet.

Hallucinogenic Bufotoxin

Hallucinogenic Bufotoxin
Click to upload a new image.Dummy link
Crafting
Constructible? No
Deconstructor Yield
Store
Base Price 200 mk
Outposts
OutpostOutpost Sell
Habitation OutpostHabitation 60 mk
ColonyColony 60 mk
Research OutpostResearch 60 mk
Military OutpostMilitary 60 mk
Mining OutpostMining 60 mk
Medical MerchantMedical Merchant 60 mk
Engineer MerchantEngineer Merchant 60 mk
Armory MerchantArmory Merchant 60 mk
Children of The HonkmotherClown Merchant 60 mk
The Church of HuskHusk Merchant 60 mk
Technical
Identifier
Categories
See also: Chemicals

The Hallucinogenic Bufotoxin is a chemical that is considered both a poison and an antidote.

Acquisition

The Hallucinogenic Bufotoxin is obtainable from a well-fed and happy Psilotoad. It also has a 5% chance to be inside the Toxin Cabinet.

Function

The Hallucinogenic Bufotoxin has an effect duration of 20 seconds. It is generally a toxin used to cause hallucination, which is 20% Psychosis, but it also has a side effect which relieves 20% Paralysis.

Usage

The Hallucinogenic Bufotoxin can be held in one hand. Without using the Health GUI, by holding the "Aim" keybind (Right Mouse Button by default) and pressing the "Shoot" keybind (Left Mouse Button by default), the player's character will swing the chemical and inject its content to anything it hits, both Creatures and humans. It can also be applied in the Health GUI by dragging and dropping the chemical on any limbs.

The Hallucinogenic Bufotoxin can be loaded in the Syringe Gun and its effects remain the same.

Mucus Ball

Mucus Ball
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Crafting
Constructible? No
Deconstructor Yield
Store
Base Price 1 mk
Outposts
OutpostOutpost Sell
Habitation OutpostHabitation 1 mk
ColonyColony 1 mk
Research OutpostResearch 1 mk
Military OutpostMilitary 1 mk
Mining OutpostMining 1 mk
Medical MerchantMedical Merchant 1 mk
Engineer MerchantEngineer Merchant 1 mk
Armory MerchantArmory Merchant 1 mk
Children of The HonkmotherClown Merchant 1 mk
The Church of HuskHusk Merchant 1 mk
Technical
Identifier
Categories

The Mucus Ball is a ball of slimy substance, typically not miscible with water, secreted by mucous membranes and glands for lubrication, protection.

Acquisition

The Mucus Ball is only obtainable from a well-fed and happy Peanut.

Usage

The Mucus Ball can be held in one hand and thrown around, splattering on impact but does not leave behind any decals.

It can also be deconstructed for the Saline, the Paralyxis, and the Calcium.

Poop

Poop
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Crafting
Constructible? No
Deconstructor Yield
Carbon
10s
Technical
Identifier
Categories

The Poop is a waste matter discharged from the bowels after food has been digested.

Acquisition

The Poop is occasionally acquired from the Pets by feeding them well.

Usage

The Poop can be held in one hand and thrown around, splattering on impact and leaving behind a brown decal.

It can also be deconstructed for the Carbon.