Combat Stimulant: Difference between revisions
From Official Barotrauma Wiki
m (shrunk table visually) |
m (table width) |
||
Line 37: | Line 37: | ||
Provides {{hl|Combat Stimulant||Affliction Combat Stimulant|Combat Stimulant (Affliction)}} (buff) | Provides {{hl|Combat Stimulant||Affliction Combat Stimulant|Combat Stimulant (Affliction)}} (buff) | ||
{| class="wikitable" style="text-align:center; width: | {| class="wikitable" style="text-align:center; width: 60%;" | ||
|- | |- | ||
! style="width: | ! style="width: 10%" |Affliction | ||
! style="width: 5%" |<span class="explain" title="Is the affliction able to be applied on a specific limb?">Limb Specific?</span> | ! style="width: 5%" |<span class="explain" title="Is the affliction able to be applied on a specific limb?">Limb Specific?</span> | ||
! style="width: 5%" |<span class="explain" title="Will vitality loss be a percentage the victim's max vitality?">Scaled to Vitality?</span> | ! style="width: 5%" |<span class="explain" title="Will vitality loss be a percentage the victim's max vitality?">Scaled to Vitality?</span> |
Revision as of 07:41, 10 February 2022
Data is up-to-date | |
Last updated for version 0.15.21.0 Last mentioned in changelog 0.15.20.0 The current game version is 1.4.5.0 |
Main article: Medical Items
Combat Stimulant | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Combat Stimulant | |||||||||||||||
Medical Usage | |||||||||||||||
Desirable Medical Skill | 35 | ||||||||||||||
Crafting | |||||||||||||||
Required Talent | Combat Medic | ||||||||||||||
Fabricator Skill | Medical 40 | ||||||||||||||
Medical Fabricator Requirements |
|||||||||||||||
Deconstructor Yield | |||||||||||||||
Store | |||||||||||||||
Outpost | Sell | ||||||||||||||
Habitation | 102 mk | ||||||||||||||
Colony | 91 mk | ||||||||||||||
Research | 91 mk | ||||||||||||||
Military | 112 mk | ||||||||||||||
Mining | 112 mk | ||||||||||||||
Medical Merchant | 102 mk | ||||||||||||||
Engineer Merchant | 102 mk | ||||||||||||||
Armory Merchant | 102 mk | ||||||||||||||
Clown Merchant | 102 mk | ||||||||||||||
Husk Merchant | 102 mk | ||||||||||||||
|
Combat Stimulant is a Stimulant which can only be crafted by a Medical Doctor with the Combat Medic talent.
Function
Provides Combat Stimulant (buff)
In turn, it will also increase Chem Addiction.
Related Talents
Talent | Tier | Description |
---|---|---|
Combat Medic |
Medical Doctor Medic Tier 3 |
Unlock recipe: Combat Stimulant. Gain an additional percentage to Movement Speed, Ranged Fire Rate and Melee Attack Speed equal to 30% of your Medical skill. |
Medical Items | |
---|---|
Basic Chemicals | |
Medicine | |
Stimulants | |
Poisons | |
Antidotes |