Blood Pack: Difference between revisions
From Official Barotrauma Wiki
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| identifier = Blood bag | | identifier = Blood bag | ||
| type = medicine | | type = medicine | ||
| description = A pack of blood substitute for the treatment of blood loss. | |||
| skill = 35 | | skill = 35 | ||
| duration = 15 | | duration = 15 | ||
| bloodloss = -8 | | bloodloss = -8 |
Revision as of 11:03, 7 December 2021
Data is potentially outdated | |
Last updated for version 0.15.13.0 Last mentioned in changelog 1.4.4.1 The current game version is 1.4.6.0 |
Main article: Medical Items
Blood Pack | |||||||||||||||
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A pack of blood substitute for the treatment of blood loss. | |||||||||||||||
Medical Usage | |||||||||||||||
Desirable Medical Skill | 35 | ||||||||||||||
Crafting | |||||||||||||||
Fabricator Skill | Medical 31 | ||||||||||||||
Medical Fabricator Requirements |
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Deconstructor Yield | |||||||||||||||
Store | |||||||||||||||
Outpost | Buy | Sell | |||||||||||||
Habitation | 240 mk | 72 mk | |||||||||||||
Colony | 216 mk | 64 mk | |||||||||||||
Research | 216 mk | 64 mk | |||||||||||||
Military | 240 mk | 72 mk | |||||||||||||
Mining | 180 mk | 54 mk | |||||||||||||
Medical Merchant | N/A | 72 mk | |||||||||||||
Engineer Merchant | N/A | 72 mk | |||||||||||||
Armory Merchant | N/A | 72 mk | |||||||||||||
Clown Merchant | N/A | 72 mk | |||||||||||||
Husk Merchant | N/A | 72 mk | |||||||||||||
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Blood Pack is a common Medicine in Barotrauma.
Function
Useful for treating severe cases of Bloodloss when used by skilled medical crew.
Fabrication & Deconstruction
Crafting Materials | Crafting Talent, Skill, Time | Item | Deconstruction Time | Deconstruction Yield |
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Cargo didn't find any non-craftable items that are deconstructed into this item in the database.
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Medical Items | |
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Basic Chemicals | |
Medicine | |
Stimulants | |
Poisons | |
Antidotes |