Ballast Flora: Difference between revisions
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== Gallery == | == Gallery == | ||
<gallery heights=" | <gallery heights="450px" widths="900px"> | ||
File:Sub and Ballast Flora.png|A player in a custom sub surrounded by a colony of Ballast Flora spores. | File:Sub and Ballast Flora.png|A player in a custom sub surrounded by a colony of Ballast Flora spores. | ||
File:Ballast Flora Sonar.gif|Ballast Flora is faintly visible on the sonar (in this example: light blue dots scattered near the top of the sub) | |||
</gallery> | </gallery> | ||
{{Environment Nav}} | {{Environment Nav}} |
Revision as of 16:10, 1 April 2021
Data is potentially outdated | |
Last updated for version 0.11.0.9 Last mentioned in changelog 1.2.6.0 The current game version is 1.4.6.0 |
Ballast Flora are a parasitic organism that take root in the ballast Pumps and quickly grow into the rest of the submarine. A ballast flora infection has chance of taking root when pumping water in and the submarine is in a colony of ballast flora spores.
Mechanics
There is a 5% chance of infection every second while the submarine is inside spore area & the ballasts are pumping in water. The flora spores are faintly visible on sonar.
Ballast flora hijack the submarine's hatches, doors, and pumps to protect itself and harm players. Growing and potentially draining power, until attacked.
Installation | Effect |
---|---|
Pumps | If powered, pumps in water when attacked. |
Doors/hatch | Close the door/hatch when attacked. |
Batteries/Junction box | Adds 100-700 extra load per box/drain per battery & store power.
Uses stored power to accelerate growth when attacked. |
Walls | Releases acidic gas that deals Burn damage to humans when attacked. |
Ballast flora are immune to damage while submerged.
Removing
Ballast flora is destroyed when the root, the original infected pump, is destroyed. It has about 200 "health". It can be damaged with Explosives, Flamers, Plasma Cutters, Welding Tools, and Fire.
The ballast flora defends itself when attacked by releasing burn-damage causing gas, as well as by controlling pumps, doors, and hatches. Cutting power to the pump will prevent control.
Ballast flora takes half damage when in water.
Minimal Hull Damage Methods of Damaging Ballast Flora | ||
---|---|---|
Method | Damage | Notes |
Frag Grenade | 120 | Damages Installations. |
40mm Grenade | 110 | Damages Installations |
Incendium Grenade | 50 | Starts a Fire, damages Installations. |
Flamer | 20 /second | Can set a Fire |
Plasma Cutter | 10 /second | |
Welding Tool | 10 /second |
High Hull Damage Methods To Damage Ballast Flora | ||
---|---|---|
Item | Damage | Notes |
UEX | 110 | |
C-4 Block | 110 | |
IC-4 Block | 110 | Starts a Fire. |
File:Compound N .png Compound N | 60 | |
Volatile Compound N | 60 | |
Nitroglycerin | 60 |
Trivia
- Ballast Flora was introduced in 0.11.0.7
- According to roadmap[1], can be killed with chemicals; however, this is not yet implemented as of v0.11.0.10.
Gallery
-
A player in a custom sub surrounded by a colony of Ballast Flora spores.
-
Ballast Flora is faintly visible on the sonar (in this example: light blue dots scattered near the top of the sub)
Environment | |
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Biomes | |
Structures & Locations | |
Entities | |
Plants | |
Minerals |