Antirad
From Official Barotrauma Wiki
Data is up-to-date | |
Last updated for version 0.21.6.0 Last mentioned in changelog 0.13.0.11 The current game version is 1.4.6.0 |
Main article: Medical Items
Antirad | |||||||||||||||||
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Slows down cellular degradation caused by radiation. | |||||||||||||||||
Medical Usage | |||||||||||||||||
Desirable Medical Skill | 5 | ||||||||||||||||
Crafting | |||||||||||||||||
Fabricator Skill | Medical 35 | ||||||||||||||||
Medical Fabricator Requirements |
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Deconstructor Yield | |||||||||||||||||
Store | |||||||||||||||||
Minimum Difficulty | 11% | ||||||||||||||||
Outpost | Buy | Sell | |||||||||||||||
Habitation | N/A | 37 mk | |||||||||||||||
Colony | N/A | 37 mk | |||||||||||||||
Research | N/A | 37 mk | |||||||||||||||
Military | N/A | 37 mk | |||||||||||||||
Mining | N/A | 37 mk | |||||||||||||||
Medical Merchant | 112 mk | 33 mk | |||||||||||||||
Engineer Merchant | N/A | 37 mk | |||||||||||||||
Armory Merchant | N/A | 37 mk | |||||||||||||||
Clown Merchant | N/A | 37 mk | |||||||||||||||
Husk Merchant | N/A | 37 mk | |||||||||||||||
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Antirad is an antidote.
Function
Antirad is used to cure Radiation Sickness.
Usage
Like many Medical Items, Antirad can be applied using the Health GUI (Default Key:). See this page for more information on usage.
Antirad can be loaded into a Syringe Gun and can be swung by the hand to apply its effects on whatever it hits.
Medical Items | |
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Basic Chemicals | |
Medicine | |
Stimulants | |
Poisons | |
Antidotes |